public void SendConsoleOutput(UUID agentID, string message)
        {
            OSD         osd = OSD.FromString(message);
            IEventQueue eq  = m_scene.RequestModuleInterface <IEventQueue>();

            if (eq != null)
            {
                eq.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID);
            }
        }
 public OSD BuildEvent(string eventName, OSD eventBody)
 {
     return(EventQueueHelper.BuildEvent(eventName, eventBody));
 }