public void SendConsoleOutput(UUID agentID, string message) { OSD osd = OSD.FromString(message); IEventQueue eq = m_scene.RequestModuleInterface <IEventQueue>(); if (eq != null) { eq.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID); } }
public OSD BuildEvent(string eventName, OSD eventBody) { return(EventQueueHelper.BuildEvent(eventName, eventBody)); }