示例#1
0
        public void LogicTick(TimeInterval time)
        {
            _stateMachine.Update(time);

            if (CurrentTarget != null && CurrentTarget.IsDestroyed)
            {
                CurrentTarget = null;
            }
        }
示例#2
0
文件: Weapon.cs 项目: wu162/OpenSAGE
 public void LogicTick(TimeSpan currentTime)
 {
     _stateMachine.Update(currentTime);
 }