示例#1
0
 public override void loadLight(ModelLight light)
 {
 }
示例#2
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 public abstract void loadLight(ModelLight light);
示例#3
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        static Gui()
        {
            itemModel = new GuiItemModel(new GuiItemShader("gui_item"));

            GUI_BLOCK_LIGHT = new ModelLight(new Vector3(10, 50, 10), Vector3.One);
        }
示例#4
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 public override void loadLight(ModelLight light)
 {
     loadVector(loc_lightPosition, light.pos);
     loadVector(loc_lightColor, light.color);
 }