public static void GetLaneInfo(int openDriveIndex, float lookAheadDistance, ref RoadLaneInfoUnityCoordinates laneInfo, int lookAheadMode) { RoadManagerLibraryCS.GetLaneInfo(openDriveIndex, lookAheadDistance, ref tmpLaneInfo, lookAheadMode); laneInfo.position = GetUnityPosition(tmpLaneInfo.pos[0], tmpLaneInfo.pos[1], tmpLaneInfo.pos[2]); laneInfo.rotation = GetUnityRotation(tmpLaneInfo.heading, tmpLaneInfo.pitch, tmpLaneInfo.roll); laneInfo.curvature = tmpLaneInfo.curvature; laneInfo.speedLimit = tmpLaneInfo.speed_limit; laneInfo.width = tmpLaneInfo.width; }
//public static void GetLaneInfo(int openDriveIndex, float lookAheadDistance, ref RoadLaneInfoUnityCoordinates laneInfo) //{ // GetLaneInfo(openDriveIndex, lookAheadDistance, ref laneInfo, 0); //} //public static void GetLaneInfo(int openDriveIndex, float lookAheadDistance, ref RoadLaneInfoUnityCoordinates laneInfo, int laneId) //{ // RoadManagerLibraryCS.GetLaneInfo(openDriveIndex, lookAheadDistance, ref tmpLaneInfo); // laneInfo.position = GetUnityPosition(tmpLaneInfo.pos[0], tmpLaneInfo.pos[1], tmpLaneInfo.pos[2]); // laneInfo.rotation = GetUnityRotation(tmpLaneInfo.heading, tmpLaneInfo.pitch, tmpLaneInfo.roll); // if (laneId >= 0) // laneInfo.curvature = tmpLaneInfo.curvature; // else // laneInfo.curvature = -tmpLaneInfo.curvature; // laneInfo.speedLimit = tmpLaneInfo.speed_limit; // laneInfo.width = tmpLaneInfo.width; //} public static void GetLaneInfo(int openDriveIndex, float lookAheadDistance, ref RoadLaneInfoUnityCoordinates laneInfo, LookAheadMode lookAheadMode = LookAheadMode.LaneCenter, int laneId = 0, bool inRoadDrivingDirection = false) { RoadManagerLibraryCS.GetLaneInfo(openDriveIndex, lookAheadDistance, ref tmpLaneInfo, (int)lookAheadMode, inRoadDrivingDirection); laneInfo.position = GetUnityPosition(tmpLaneInfo.pos[0], tmpLaneInfo.pos[1], tmpLaneInfo.pos[2]); laneInfo.rotation = GetUnityRotation(tmpLaneInfo.heading, tmpLaneInfo.pitch, tmpLaneInfo.roll); if (laneId >= 0) { laneInfo.curvature = tmpLaneInfo.curvature; } else { laneInfo.curvature = -tmpLaneInfo.curvature; } laneInfo.speedLimit = tmpLaneInfo.speed_limit; laneInfo.width = tmpLaneInfo.width; }