void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.VideoCapture)) { LogError("owner is not initialized. Add Action \"newVideoCapture\"."); return; } OpenCVForUnity.VideoioModule.VideoCapture wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.VideoCapture, OpenCVForUnity.VideoioModule.VideoCapture>(owner); if (!(image.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("image is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(image); storeResult.Value = wrapped_owner.read(wrapped_image); Fsm.Event(storeResult.Value ? trueEvent : falseEvent); }