void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Dictionary))
            {
                LogError("owner is not initialized. Add Action \"newDictionary\".");
                return;
            }
            OpenCVForUnity.ArucoModule.Dictionary wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Dictionary, OpenCVForUnity.ArucoModule.Dictionary>(owner);

            storeResult.Value = wrapped_owner.get_maxCorrectionBits();
        }