public void AddChart(Graphics g, DataSeries ds, ChartStyle cs, ChartStyle2D cs2d)
        {
            switch (ChartType)
            {
            case ChartTypeEnum.Line:
                AddLine(g, ds, cs);
                break;

            case ChartTypeEnum.Mesh:
                AddMesh(g, ds, cs);
                AddColorBar(g, ds, cs, cs2d);
                break;

            case ChartTypeEnum.MeshZ:
                AddMeshZ(g, ds, cs);
                AddColorBar(g, ds, cs, cs2d);
                break;

            case ChartTypeEnum.Waterfall:
                AddWaterfall(g, ds, cs);
                AddColorBar(g, ds, cs, cs2d);
                break;

            case ChartTypeEnum.Surface:
                AddSurface(g, ds, cs, cs2d);
                AddColorBar(g, ds, cs, cs2d);
                break;
            }
        }
示例#2
0
 /// <summary>
 /// Copy constructor
 /// </summary>
 ///
 public ChartStyle2D(ChartStyle2D rhs)
 {
     _mchartArea        = rhs._mchartArea;
     _mchartBackColor   = rhs._mchartBackColor;
     _mchartBorderColor = rhs._mchartBorderColor;
     _mplotBackColor    = rhs._mchartBorderColor;
     _mplotBorderColor  = rhs._mchartBorderColor;
 }
        /// <summary>
        /// 在图形右侧创建图例柱状图,标识颜色代表的数据值
        /// </summary>
        /// <param name="g"></param>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        /// <param name="cs2d"></param>
        public void AddColorBar(Graphics g, DataSeries ds, ChartStyle cs, ChartStyle2D cs2d)
        {
            if (cs.IsColorBar && IsColorMap)
            {
                Pen          aPen    = new Pen(Color.Black, 1);
                SolidBrush   aBrush  = new SolidBrush(cs.TickColor);
                StringFormat sFormat = new StringFormat();
                sFormat.Alignment = StringAlignment.Near;
                SizeF size = g.MeasureString("A", cs.TickFont);

                int      x, y, width, height;
                Point3[] pts = new Point3[64];
                PointF[] pta = new PointF[4];
                float    zmin, zmax;
                zmin = ds.ZDataMin();
                zmax = ds.ZDataMax();
                float dz = (zmax - zmin) / 63;
                x      = 5 * form1.PlotPanel.Width / 6;
                y      = form1.PlotPanel.Height / 10;
                width  = form1.PlotPanel.Width / 25;
                height = 8 * form1.PlotPanel.Height / 10;

                // Add color bar:
                for (int i = 0; i < 64; i++)
                {
                    pts[i] = new Point3(x, y, zmin + i * dz, 1);
                }
                for (int i = 0; i < 63; i++)
                {
                    Color color = AddColor(cs, pts[i], zmin, zmax);
                    aBrush = new SolidBrush(color);
                    float y1 = y + height - (pts[i].Z - zmin) * height / (zmax - zmin);
                    float y2 = y + height - (pts[i + 1].Z - zmin) * height / (zmax - zmin);
                    pta[0] = new PointF(x, y2);
                    pta[1] = new PointF(x + width, y2);
                    pta[2] = new PointF(x + width, y1);
                    pta[3] = new PointF(x, y1);
                    g.FillPolygon(aBrush, pta);
                }
                g.DrawRectangle(aPen, x, y, width, height);

                // Add ticks and labels to the color bar:
                float ticklength = 0.1f * width;
                for (float z = zmin; z <= zmax; z = z + (zmax - zmin) / 6)
                {
                    float yy = y + height - (z - zmin) * height / (zmax - zmin);
                    g.DrawLine(aPen, x, yy, x + ticklength, yy);
                    g.DrawLine(aPen, x + width, yy, x + width - ticklength, yy);
                    g.DrawString((Math.Round(z, 2)).ToString(), cs.TickFont, Brushes.Black,
                                 new PointF(x + width + 5, yy - size.Height / 2), sFormat);
                }
            }
        }
        private void Interp(Graphics g, ChartStyle cs, ChartStyle2D cs2d, Matrix3 m,
                            Point3[] pta, float zmin, float zmax, int flag)
        {
            SolidBrush aBrush = new SolidBrush(Color.Black);

            PointF[] points  = new PointF[4];
            int      npoints = NumberInterp;

            Point3[,] pts  = new Point3[npoints + 1, npoints + 1];
            Point3[,] pts1 = new Point3[npoints + 1, npoints + 1];
            float x0 = pta[0].X;
            float y0 = pta[0].Y;
            float x1 = pta[2].X;
            float y1 = pta[2].Y;
            float dx = (x1 - x0) / npoints;
            float dy = (y1 - y0) / npoints;
            float C00 = pta[0].Z;
            float C10 = pta[3].Z;
            float C11 = pta[2].Z;
            float C01 = pta[1].Z;
            float x, y, C;
            Color color;

            if (flag == 1) // For Surface chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts[i, j] = new Point3(x, y, C, 1);
                        pts[i, j].Transform(m, form1, cs);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = new PointF(pts[i, j].X, pts[i, j].Y);
                        points[1] = new PointF(pts[i + 1, j].X, pts[i + 1, j].Y);
                        points[2] = new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y);
                        points[3] = new PointF(pts[i, j + 1].X, pts[i, j + 1].Y);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
            else if (flag == 2) // For XYColor chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts[i, j] = new Point3(x, y, C, 1);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = cs2d.Point2D(new PointF(pts[i, j].X, pts[i, j].Y), cs);
                        points[1] = cs2d.Point2D(new PointF(pts[i + 1, j].X, pts[i + 1, j].Y), cs);
                        points[2] = cs2d.Point2D(new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y), cs);
                        points[3] = cs2d.Point2D(new PointF(pts[i, j + 1].X, pts[i, j + 1].Y), cs);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
            else if (flag == 3)  // For XYColor3D chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts1[i, j] = new Point3(x, y, C, 1);
                        pts[i, j]  = new Point3(x, y, cs.ZMin, 1);
                        pts[i, j].Transform(m, form1, cs);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts1[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = new PointF(pts[i, j].X, pts[i, j].Y);
                        points[1] = new PointF(pts[i + 1, j].X, pts[i + 1, j].Y);
                        points[2] = new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y);
                        points[3] = new PointF(pts[i, j + 1].X, pts[i, j + 1].Y);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
        }
        private void AddSurface(Graphics g, DataSeries ds, ChartStyle cs, ChartStyle2D cs2d)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            SolidBrush aBrush = new SolidBrush(Color.White);
            Matrix3    m      = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            PointF[] pta = new PointF[4];
            Point3[,] pts  = ds.PointArray;
            Point3[,] pts1 = new Point3[pts.GetLength(0), pts.GetLength(1)];

            // Find the minumum and maximum z values:
            float zmin = ds.ZDataMin();
            float zmax = ds.ZDataMax();

            // Perform transformation on points:
            for (int i = 0; i < pts.GetLength(0); i++)
            {
                for (int j = 0; j < pts.GetLength(1); j++)
                {
                    // Make a deep copy the points array:
                    pts1[i, j] = new Point3(pts[i, j].X, pts[i, j].Y, pts[i, j].Z, 1);
                    // Perform transformation on points:
                    pts[i, j].Transform(m, form1, cs);
                }
            }

            // Draw surface:
            if (!IsInterp)
            {
                for (int i = 0; i < pts.GetLength(0) - 1; i++)
                {
                    for (int j = 0; j < pts.GetLength(1) - 1; j++)
                    {
                        int ii = i;
                        if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                        {
                            ii = pts.GetLength(0) - 2 - i;
                        }
                        pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                        pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                        pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                        pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);
                        Color color = AddColor(cs, pts[ii, j], zmin, zmax);
                        aBrush = new SolidBrush(color);
                        g.FillPolygon(aBrush, pta);
                        if (ds.LineStyle.IsVisible)
                        {
                            g.DrawPolygon(aPen, pta);
                        }
                    }
                }
            }

            // Draw refined surface:
            else if (IsInterp)
            {
                for (int i = 0; i < pts.GetLength(0) - 1; i++)
                {
                    for (int j = 0; j < pts.GetLength(1) - 1; j++)
                    {
                        int ii = i;
                        if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                        {
                            ii = pts.GetLength(0) - 2 - i;
                        }
                        Point3[] points = new Point3[4];

                        points[0] = pts1[ii, j];
                        points[1] = pts1[ii, j + 1];
                        points[2] = pts1[ii + 1, j + 1];
                        points[3] = pts1[ii + 1, j];

                        Interp(g, cs, cs2d, m, points, zmin, zmax, 1);

                        pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                        pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                        pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                        pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);

                        if (ds.LineStyle.IsVisible)
                        {
                            g.DrawPolygon(aPen, pta);//网格可见
                        }
                    }
                }
            }
        }