internal DiskManager(ClientEngine engine, PieceWriter writer) { _bufferedReads = new Queue <BufferedIO>(); _bufferedWrites = new Queue <BufferedIO>(); _cache = new Cache <BufferedIO>(true).Synchronize(); _engine = engine; ReadLimiter = new RateLimiter(); _readMonitor = new SpeedMonitor(); _writeMonitor = new SpeedMonitor(); WriteLimiter = new RateLimiter(); _writer = writer; _loopTask = delegate { if (_disposed) { return; } while (_bufferedWrites.Count > 0 && WriteLimiter.TryProcess(_bufferedWrites.Peek().buffer.Length / 2048)) { BufferedIO write; lock (_bufferLock) write = _bufferedWrites.Dequeue(); try { PerformWrite(write); _cache.Enqueue(write); } catch (Exception ex) { if (write.Manager != null) { SetError(write.Manager, Reason.WriteFailure, ex); } } } while (_bufferedReads.Count > 0 && ReadLimiter.TryProcess(_bufferedReads.Peek().Count / 2048)) { BufferedIO read; lock (_bufferLock) read = _bufferedReads.Dequeue(); try { PerformRead(read); _cache.Enqueue(read); } catch (Exception ex) { if (read.Manager != null) { SetError(read.Manager, Reason.ReadFailure, ex); } } } }; IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), () => { if (_disposed) { return(false); } _readMonitor.Tick(); _writeMonitor.Tick(); _loopTask(); return(true); }); }
internal DiskManager(ClientEngine engine, PieceWriter writer) { _bufferedReads = new Queue<BufferedIO>(); _bufferedWrites = new Queue<BufferedIO>(); _cache = new Cache<BufferedIO>(true).Synchronize(); _engine = engine; ReadLimiter = new RateLimiter(); _readMonitor = new SpeedMonitor(); _writeMonitor = new SpeedMonitor(); WriteLimiter = new RateLimiter(); _writer = writer; _loopTask = delegate { if (_disposed) return; while (_bufferedWrites.Count > 0 && WriteLimiter.TryProcess(_bufferedWrites.Peek ().buffer.Length / 2048)) { BufferedIO write; lock (_bufferLock) write = _bufferedWrites.Dequeue(); try { PerformWrite(write); _cache.Enqueue (write); } catch (Exception ex) { if (write.Manager != null) SetError(write.Manager, Reason.WriteFailure, ex); } } while (_bufferedReads.Count > 0 && ReadLimiter.TryProcess(_bufferedReads.Peek().Count / 2048)) { BufferedIO read; lock (_bufferLock) read = _bufferedReads.Dequeue(); try { PerformRead(read); _cache.Enqueue(read); } catch (Exception ex) { if (read.Manager != null) SetError(read.Manager, Reason.ReadFailure, ex); } } }; IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), () => { if (_disposed) return false; _readMonitor.Tick(); _writeMonitor.Tick(); _loopTask(); return true; }); }