TryProcess() public method

public TryProcess ( int amount ) : bool
amount int
return bool
Esempio n. 1
0
        internal DiskManager(ClientEngine engine, PieceWriter writer)
        {
            _bufferedReads  = new Queue <BufferedIO>();
            _bufferedWrites = new Queue <BufferedIO>();
            _cache          = new Cache <BufferedIO>(true).Synchronize();
            _engine         = engine;
            ReadLimiter     = new RateLimiter();
            _readMonitor    = new SpeedMonitor();
            _writeMonitor   = new SpeedMonitor();
            WriteLimiter    = new RateLimiter();
            _writer         = writer;

            _loopTask = delegate {
                if (_disposed)
                {
                    return;
                }

                while (_bufferedWrites.Count > 0 && WriteLimiter.TryProcess(_bufferedWrites.Peek().buffer.Length / 2048))
                {
                    BufferedIO write;
                    lock (_bufferLock)
                        write = _bufferedWrites.Dequeue();
                    try
                    {
                        PerformWrite(write);
                        _cache.Enqueue(write);
                    }
                    catch (Exception ex)
                    {
                        if (write.Manager != null)
                        {
                            SetError(write.Manager, Reason.WriteFailure, ex);
                        }
                    }
                }

                while (_bufferedReads.Count > 0 && ReadLimiter.TryProcess(_bufferedReads.Peek().Count / 2048))
                {
                    BufferedIO read;
                    lock (_bufferLock)
                        read = _bufferedReads.Dequeue();

                    try
                    {
                        PerformRead(read);
                        _cache.Enqueue(read);
                    }
                    catch (Exception ex)
                    {
                        if (read.Manager != null)
                        {
                            SetError(read.Manager, Reason.ReadFailure, ex);
                        }
                    }
                }
            };

            IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), () =>
            {
                if (_disposed)
                {
                    return(false);
                }

                _readMonitor.Tick();
                _writeMonitor.Tick();
                _loopTask();
                return(true);
            });
        }
Esempio n. 2
0
        internal DiskManager(ClientEngine engine, PieceWriter writer)
        {
            _bufferedReads = new Queue<BufferedIO>();
            _bufferedWrites = new Queue<BufferedIO>();
            _cache = new Cache<BufferedIO>(true).Synchronize();
            _engine = engine;
            ReadLimiter = new RateLimiter();
            _readMonitor = new SpeedMonitor();
            _writeMonitor = new SpeedMonitor();
            WriteLimiter = new RateLimiter();
            _writer = writer;

            _loopTask = delegate {
                if (_disposed)
                    return;

                while (_bufferedWrites.Count > 0 && WriteLimiter.TryProcess(_bufferedWrites.Peek ().buffer.Length / 2048))
                {
                    BufferedIO write;
                    lock (_bufferLock)
                        write = _bufferedWrites.Dequeue();
                    try
                    {
                        PerformWrite(write);
                        _cache.Enqueue (write);
                    }
                    catch (Exception ex)
                    {
                        if (write.Manager != null)
                            SetError(write.Manager, Reason.WriteFailure, ex);
                    }
                }

                while (_bufferedReads.Count > 0 && ReadLimiter.TryProcess(_bufferedReads.Peek().Count / 2048))
                {
                    BufferedIO read;
                    lock (_bufferLock)
                        read = _bufferedReads.Dequeue();

                    try
                    {
                        PerformRead(read);
                        _cache.Enqueue(read);
                    }
                    catch (Exception ex)
                    {
                        if (read.Manager != null)
                            SetError(read.Manager, Reason.ReadFailure, ex);
                    }
                }
            };

            IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), () =>
                                                             {
                                                                 if (_disposed)
                                                                     return false;

                                                                 _readMonitor.Tick();
                                                                 _writeMonitor.Tick();
                                                                 _loopTask();
                                                                 return true;
                                                             });
        }