示例#1
0
        private static ThreeDSMesh.Colour ReadMATDIFFUSE(FileStream file, Chunk chunk)
        {
            byte[] buffer = new byte[6];
            file.Read(buffer, 0, 6);
            ThreeDSMesh.Colour colour = new ThreeDSMesh.Colour();
            colour.r = (byte)file.ReadByte();
            colour.g = (byte)file.ReadByte();
            colour.b = (byte)file.ReadByte();

            file.Seek(chunk.length - 9, SeekOrigin.Current);

            return(colour);
        }
示例#2
0
        private static ThreeDSMesh.Colour ParseColorData(DataReader3DS dataSegment)
        {
            ThreeDSMesh.Colour clr = new ThreeDSMesh.Colour();

            switch ((ChunkCodes)dataSegment.Tag)
            {
            case ChunkCodes.COLOR_F:            // Color is in float format
                clr.r = (byte)(1.0f / dataSegment.GetFloat());
                clr.g = (byte)(1.0f / dataSegment.GetFloat());
                clr.b = (byte)(1.0f / dataSegment.GetFloat());
                break;

            case ChunkCodes.COLOR_24:           // Color is in byte format
                clr.r = dataSegment.GetByte();
                clr.g = dataSegment.GetByte();
                clr.b = dataSegment.GetByte();
                break;

            default:                    // If there are any other formats, then we ignore them
                break;
            }

            return(clr);
        }
示例#3
0
        private static ThreeDSMesh.Colour ParseColorData(DataReader3DS dataSegment)
        {
            ThreeDSMesh.Colour clr = new ThreeDSMesh.Colour();

            switch ((ChunkCodes)dataSegment.Tag)
            {
                case ChunkCodes.COLOR_F:	// Color is in float format
                    clr.r = (byte)(1.0f / dataSegment.GetFloat());
                    clr.g = (byte)(1.0f / dataSegment.GetFloat());
                    clr.b = (byte)(1.0f / dataSegment.GetFloat());
                    break;
                case ChunkCodes.COLOR_24:	// Color is in byte format
                    clr.r = dataSegment.GetByte();
                    clr.g = dataSegment.GetByte();
                    clr.b = dataSegment.GetByte();
                    break;
                default:		// If there are any other formats, then we ignore them
                    break;
            }

            return clr;
        }