private void Application_Startup(object sender, StartupEventArgs e) { #region 检查环境 if ((System.Environment.Version.Major == 4) && (System.Environment.Version.Minor == 0)) { if ((!SystemTools.IsSetupFrameworkUpdate("KB2468871v2")) && (!SystemTools.IsSetupFrameworkUpdate("KB2468871"))) { var result = MessageBox.Show(GetResourceString("String.Message.NoFrameworkUpdate2"), GetResourceString("String.Message.NoFrameworkUpdate"), MessageBoxButton.YesNo); if (result == MessageBoxResult.Yes) { System.Diagnostics.Process.Start("https://github.com/Nsiso/NsisoLauncher/wiki/%E5%90%AF%E5%8A%A8%E5%99%A8%E6%8A%A5%E9%94%99%EF%BC%9A%E5%BD%93%E5%89%8D%E7%94%B5%E8%84%91%E7%8E%AF%E5%A2%83%E7%BC%BA%E5%B0%91KB2468871v2%E8%A1%A5%E4%B8%81"); System.Environment.Exit(0); } } } #endregion #region DEBUG初始化 //debug logHandler = new LogHandler(true); AggregateExceptionCatched += (a, b) => logHandler.AppendFatal(b.AggregateException); if (e.Args.Contains("-debug")) { Windows.DebugWindow debugWindow = new Windows.DebugWindow(); debugWindow.Show(); logHandler.OnLog += (s, log) => debugWindow?.AppendLog(s, log); } #endregion config = new ConfigHandler(); #region DEBUG初始化(基于配置文件) if (config.MainConfig.Launcher.Debug && !e.Args.Contains("-debug")) { Windows.DebugWindow debugWindow = new Windows.DebugWindow(); debugWindow.Show(); logHandler.OnLog += (s, log) => debugWindow?.AppendLog(s, log); } #endregion #region 数据初始化 Config.Environment env = config.MainConfig.Environment; javaList = Java.GetJavaList(); //设置版本路径 string gameroot = null; switch (env.GamePathType) { case GameDirEnum.ROOT: gameroot = Path.GetFullPath(".minecraft"); break; case GameDirEnum.APPDATA: gameroot = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ApplicationData) + "\\.minecraft"; break; case GameDirEnum.PROGRAMFILES: gameroot = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ProgramFiles) + "\\.minecraft"; break; case GameDirEnum.CUSTOM: gameroot = env.GamePath + "\\.minecraft"; break; default: throw new ArgumentException("判断游戏目录类型时出现异常,请检查配置文件中GamePathType节点"); } logHandler.AppendInfo("核心初始化->游戏根目录(默认则为空):" + gameroot); //设置JAVA Java java = null; if (env.AutoJava) { java = Java.GetSuitableJava(javaList); } else { java = javaList.Find(x => x.Path == env.JavaPath); if (java == null) { java = Java.GetJavaInfo(env.JavaPath); } } if (java != null) { env.JavaPath = java.Path; logHandler.AppendInfo("核心初始化->Java路径:" + java.Path); logHandler.AppendInfo("核心初始化->Java版本:" + java.Version); logHandler.AppendInfo("核心初始化->Java位数:" + java.Arch); } else { logHandler.AppendWarn("核心初始化失败,当前电脑未匹配到JAVA"); } //设置版本独立 bool verIso = config.MainConfig.Environment.VersionIsolation; #endregion #region 启动核心初始化 handler = new LaunchHandler(gameroot, java, verIso); handler.GameLog += (s, log) => logHandler.AppendLog(s, new Log() { LogLevel = LogLevel.GAME, Message = log }); #endregion #region 载核心初始化 ServicePointManager.DefaultConnectionLimit = 10; Download downloadCfg = config.MainConfig.Download; downloader = new MultiThreadDownloader(); if (!string.IsNullOrWhiteSpace(downloadCfg.DownloadProxyAddress)) { WebProxy proxy = new WebProxy(downloadCfg.DownloadProxyAddress, downloadCfg.DownloadProxyPort); if (!string.IsNullOrWhiteSpace(downloadCfg.ProxyUserName)) { NetworkCredential credential = new NetworkCredential(downloadCfg.ProxyUserName, downloadCfg.ProxyUserPassword); proxy.Credentials = credential; } downloader.Proxy = proxy; } downloader.ProcessorSize = App.config.MainConfig.Download.DownloadThreadsSize; downloader.DownloadLog += (s, log) => logHandler?.AppendLog(s, log); #endregion #region NIDE8核心初始化 if (!string.IsNullOrWhiteSpace(config.MainConfig.User.Nide8ServerID)) { nide8Handler = new Core.Net.Nide8API.APIHandler(config.MainConfig.User.Nide8ServerID); nide8Handler.UpdateBaseURL(); } #endregion #region 自定义主题初始化 var custom = config.MainConfig.Customize; if (!string.IsNullOrWhiteSpace(custom.AccentColor) && !string.IsNullOrWhiteSpace(custom.AppThme)) { logHandler.AppendInfo("自定义->更改主题颜色:" + custom.AccentColor); logHandler.AppendInfo("自定义->更改主题:" + custom.AppThme); ThemeManager.ChangeAppStyle(Current, ThemeManager.GetAccent(custom.AccentColor), ThemeManager.GetAppTheme(custom.AppThme)); } #endregion }
private void Application_Startup(object sender, StartupEventArgs e) { #region DEBUG初始化 //debug LogHandler = new LogHandler(true); AggregateExceptionCatched += (a, b) => LogHandler.AppendFatal(b.AggregateException); if (e.Args.Contains("-debug")) { DebugWindow debugWindow = new DebugWindow(); debugWindow.Show(); LogHandler.OnLog += (s, log) => debugWindow?.AppendLog(s, log); } #endregion #region 从旧版本跳转 String[] args = System.Environment.GetCommandLineArgs(); if (args.Length == 2) { //关闭并删除旧版本 Task.Run(() => { Process oldLauncher = Process.GetProcessById(Convert.ToInt32(args[1])); string oldLauncherPath = oldLauncher.MainModule.FileName; oldLauncher.Kill(); oldLauncher.WaitForExit(); File.Delete(oldLauncherPath); }); } #endregion Config = new ConfigHandler(); #region DEBUG初始化(基于配置文件) if (Config.MainConfig.Launcher.Debug && !e.Args.Contains("-debug")) { DebugWindow debugWindow = new DebugWindow(); debugWindow.Show(); LogHandler.OnLog += (s, log) => debugWindow?.AppendLog(s, log); } #endregion #region Nsiso反馈API初始化 #if DEBUG NsisoAPIHandler = new NsisoLauncherCore.Net.PhalAPI.APIHandler(true); #else NsisoAPIHandler = new NsisoLauncherCore.Net.PhalAPI.APIHandler(Config.MainConfig.Launcher.NoTracking); #endif #endregion #region 数据初始化 Config.Environment env = Config.MainConfig.Environment; JavaList = Java.GetJavaList(); //设置版本路径 string gameroot = null; switch (env.GamePathType) { case GameDirEnum.ROOT: gameroot = Path.GetFullPath(".minecraft"); break; case GameDirEnum.APPDATA: gameroot = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ApplicationData) + "\\.minecraft"; break; case GameDirEnum.PROGRAMFILES: gameroot = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ProgramFiles) + "\\.minecraft"; break; case GameDirEnum.CUSTOM: gameroot = env.GamePath + "\\.minecraft"; break; default: throw new ArgumentException("判断游戏目录类型时出现异常,请检查配置文件中GamePathType节点"); } LogHandler.AppendInfo("核心初始化->游戏根目录(默认则为空):" + gameroot); //设置JAVA Java java = null; if (env.AutoJava) { java = Java.GetSuitableJava(JavaList); } else { java = JavaList.Find(x => x.Path == env.JavaPath); if (java == null) { java = Java.GetJavaInfo(env.JavaPath); } } if (java != null) { env.JavaPath = java.Path; LogHandler.AppendInfo("核心初始化->Java路径:" + java.Path); LogHandler.AppendInfo("核心初始化->Java版本:" + java.Version); LogHandler.AppendInfo("核心初始化->Java位数:" + java.Arch); } else { LogHandler.AppendWarn("核心初始化失败,当前电脑未匹配到JAVA"); } //设置版本独立 bool verIso = Config.MainConfig.Environment.VersionIsolation; #endregion #region 启动核心初始化 Handler = new LaunchHandler(gameroot, java, verIso); Handler.GameLog += (s, log) => LogHandler.AppendLog(s, new Log() { LogLevel = LogLevel.GAME, Message = log }); Handler.LaunchLog += (s, log) => LogHandler.AppendLog(s, log); #endregion #region 载核心初始化 ServicePointManager.DefaultConnectionLimit = 10; Download downloadCfg = Config.MainConfig.Download; Downloader = new MultiThreadDownloader(); if (!string.IsNullOrWhiteSpace(downloadCfg.DownloadProxyAddress)) { WebProxy proxy = new WebProxy(downloadCfg.DownloadProxyAddress, downloadCfg.DownloadProxyPort); if (!string.IsNullOrWhiteSpace(downloadCfg.ProxyUserName)) { NetworkCredential credential = new NetworkCredential(downloadCfg.ProxyUserName, downloadCfg.ProxyUserPassword); proxy.Credentials = credential; } Downloader.Proxy = proxy; } Downloader.ProcessorSize = App.Config.MainConfig.Download.DownloadThreadsSize; Downloader.CheckFileHash = App.Config.MainConfig.Download.CheckDownloadFileHash; Downloader.DownloadLog += (s, log) => LogHandler?.AppendLog(s, log); #endregion #region 自定义主题初始化 var custom = Config.MainConfig.Customize; if (!string.IsNullOrWhiteSpace(custom.AccentColor) && !string.IsNullOrWhiteSpace(custom.AppThme)) { LogHandler.AppendInfo("自定义->更改主题颜色:" + custom.AccentColor); LogHandler.AppendInfo("自定义->更改主题:" + custom.AppThme); ThemeManager.ChangeAppStyle(Current, ThemeManager.GetAccent(custom.AccentColor), ThemeManager.GetAppTheme(custom.AppThme)); } #endregion #region 读取版本 VersionList = new ObservableCollection <Version>(); RefreshVersionList(); #endregion }