private void OnOSUStatusChange(StatusChangeEvent @event) { osuStat = @event.CurrentStatus; #if (DEBUG) Sync.Tools.IO.CurrentIO.WriteColor(osuStat.Status + " " + osuStat.Artist + " - " + osuStat.Title, ConsoleColor.DarkCyan); #endif }
private void OnOsuStatusAdvanceChange(StatusChangeEvent stat) { if (!TryGetOsuSongFolder()) { return; } var currentOsuStat = stat.CurrentStatus; sw.Reset(); sw.Start(); string osu_file_path = string.Empty; if (!(/*osuStat.status != "Playing"*/ string.IsNullOrWhiteSpace(currentOsuStat.Diff))) { osu_file_path = GetOsuFilePath(currentOsuStat.Diff, currentOsuStat.Artist, currentOsuStat.Title); } BeatmapEntry temp_beatmap = null; if (!string.IsNullOrWhiteSpace(osu_file_path)) { try { temp_beatmap = OsuFileParser.ParseText(File.ReadAllText(osu_file_path)); //Set path as extra data temp_beatmap.OsuFilePath = osu_file_path; } catch { temp_beatmap = null; } } else { temp_beatmap = null; } lock (locker) { if (temp_beatmap?.OsuFilePath != CurrentPlayingBeatmap?.OsuFilePath) { NowPlayingEvents.Instance.RaiseEvent(new CurrentPlayingBeatmapChangedEvent(temp_beatmap)); if (temp_beatmap != null) { IO.CurrentIO.WriteColor(string.Format(Languages.CONSOLE_OUTPUT_RESULT, osu_file_path, sw.ElapsedMilliseconds, temp_beatmap.DiffHP, temp_beatmap.DiffCS, temp_beatmap.DiffAR, temp_beatmap.DiffOD), ConsoleColor.Green); } CurrentPlayingBeatmap = temp_beatmap; } } sw.Stop(); return; }