示例#1
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new Imported();

            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#2
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 public override void Initialize(Model.NodeData data)
 {
     m_path  = new SerializableMultiTargetString();
     m_style = AssertionStyle.AllowOnlyAssetsUnderAssertionPath;
     data.AddDefaultInputPoint();
     data.AddDefaultOutputPoint();
 }
示例#3
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new GroupingByFile();

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#4
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        public override void Initialize(Model.NodeData data)
        {
            m_groupSizeByte = new SerializableMultiTargetInt();
            m_groupingType  = new SerializableMultiTargetInt();

            data.AddDefaultInputPoint();
            data.AddDefaultOutputPoint();
        }
示例#5
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new Loader();

            newNode.m_loadPath = new SerializableMultiTargetString(m_loadPath);

            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#6
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        public override void Initialize(Model.NodeData data)
        {
            if (m_loadPath == null)
            {
                m_loadPath = new SerializableMultiTargetString();
            }

            data.AddDefaultOutputPoint();
        }
示例#7
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        public override void Initialize(Model.NodeData data)
        {
            m_groupingKeyword = new SerializableMultiTargetString(Model.Settings.GROUPING_KEYWORD_DEFAULT);
            m_patternType     = new SerializableMultiTargetInt((int)GroupingPatternType.WildCard);
            m_allowSlash      = false;

            data.AddDefaultInputPoint();
            data.AddDefaultOutputPoint();
        }
示例#8
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        public override void Initialize(Model.NodeData data)
        {
            m_bundleNameTemplate = new SerializableMultiTargetString(Model.Settings.BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT);
            m_useGroupAsVariants = false;
            m_variants           = new List <Variant>();

            data.AddDefaultInputPoint();
            data.AddDefaultOutputPoint();
        }
示例#9
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        public override void Initialize(Model.NodeData data)
        {
            m_spritePackingTagNameTemplate = new SerializableMultiTargetString("*");
            m_overwritePackingTag          = false;
            m_useCustomSettingAsset        = false;
            m_customSettingAssetGuid       = string.Empty;

            data.AddDefaultInputPoint();
            data.AddDefaultOutputPoint();
        }
示例#10
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new AssertUnwantedAssetsInBundle();

            newNode.m_path  = new SerializableMultiTargetString(m_path);
            newNode.m_style = m_style;
            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#11
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new Label();

            newNode.m_label = m_label;

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#12
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new GroupingBySize();

            newNode.m_groupSizeByte = new SerializableMultiTargetInt(m_groupSizeByte);
            newNode.m_groupingType  = new SerializableMultiTargetInt(m_groupingType);

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#13
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new Grouping();

            newNode.m_groupingKeyword = new SerializableMultiTargetString(m_groupingKeyword);
            newNode.m_patternType     = new SerializableMultiTargetInt(m_patternType);
            newNode.m_allowSlash      = m_allowSlash;

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#14
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new ImportSetting();

            newNode.m_overwritePackingTag          = m_overwritePackingTag;
            newNode.m_spritePackingTagNameTemplate = new SerializableMultiTargetString(m_spritePackingTagNameTemplate);
            newNode.m_useCustomSettingAsset        = m_useCustomSettingAsset;
            newNode.m_customSettingAssetGuid       = m_customSettingAssetGuid;

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();
            return(newNode);
        }
示例#15
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        public override Node Clone(Model.NodeData newData)
        {
            var newNode = new BundleConfigurator();

            newNode.m_bundleNameTemplate = new SerializableMultiTargetString(m_bundleNameTemplate);
            newNode.m_variants           = new List <Variant>(m_variants.Count);
            newNode.m_useGroupAsVariants = m_useGroupAsVariants;

            newData.AddDefaultInputPoint();
            newData.AddDefaultOutputPoint();

            foreach (var v in m_variants)
            {
                newNode.AddVariant(newData, v.Name);
            }

            return(newNode);
        }
示例#16
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 public override void Initialize(Model.NodeData data)
 {
     data.AddDefaultOutputPoint();
 }