public override Node Clone(Model.NodeData newData) { var newNode = new Imported(); newData.AddDefaultOutputPoint(); return(newNode); }
public override void Initialize(Model.NodeData data) { m_path = new SerializableMultiTargetString(); m_style = AssertionStyle.AllowOnlyAssetsUnderAssertionPath; data.AddDefaultInputPoint(); data.AddDefaultOutputPoint(); }
public override Node Clone(Model.NodeData newData) { var newNode = new GroupingByFile(); newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override void Initialize(Model.NodeData data) { m_groupSizeByte = new SerializableMultiTargetInt(); m_groupingType = new SerializableMultiTargetInt(); data.AddDefaultInputPoint(); data.AddDefaultOutputPoint(); }
public override Node Clone(Model.NodeData newData) { var newNode = new Loader(); newNode.m_loadPath = new SerializableMultiTargetString(m_loadPath); newData.AddDefaultOutputPoint(); return(newNode); }
public override void Initialize(Model.NodeData data) { if (m_loadPath == null) { m_loadPath = new SerializableMultiTargetString(); } data.AddDefaultOutputPoint(); }
public override void Initialize(Model.NodeData data) { m_groupingKeyword = new SerializableMultiTargetString(Model.Settings.GROUPING_KEYWORD_DEFAULT); m_patternType = new SerializableMultiTargetInt((int)GroupingPatternType.WildCard); m_allowSlash = false; data.AddDefaultInputPoint(); data.AddDefaultOutputPoint(); }
public override void Initialize(Model.NodeData data) { m_bundleNameTemplate = new SerializableMultiTargetString(Model.Settings.BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT); m_useGroupAsVariants = false; m_variants = new List <Variant>(); data.AddDefaultInputPoint(); data.AddDefaultOutputPoint(); }
public override void Initialize(Model.NodeData data) { m_spritePackingTagNameTemplate = new SerializableMultiTargetString("*"); m_overwritePackingTag = false; m_useCustomSettingAsset = false; m_customSettingAssetGuid = string.Empty; data.AddDefaultInputPoint(); data.AddDefaultOutputPoint(); }
public override Node Clone(Model.NodeData newData) { var newNode = new AssertUnwantedAssetsInBundle(); newNode.m_path = new SerializableMultiTargetString(m_path); newNode.m_style = m_style; newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override Node Clone(Model.NodeData newData) { var newNode = new Label(); newNode.m_label = m_label; newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override Node Clone(Model.NodeData newData) { var newNode = new GroupingBySize(); newNode.m_groupSizeByte = new SerializableMultiTargetInt(m_groupSizeByte); newNode.m_groupingType = new SerializableMultiTargetInt(m_groupingType); newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override Node Clone(Model.NodeData newData) { var newNode = new Grouping(); newNode.m_groupingKeyword = new SerializableMultiTargetString(m_groupingKeyword); newNode.m_patternType = new SerializableMultiTargetInt(m_patternType); newNode.m_allowSlash = m_allowSlash; newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override Node Clone(Model.NodeData newData) { var newNode = new ImportSetting(); newNode.m_overwritePackingTag = m_overwritePackingTag; newNode.m_spritePackingTagNameTemplate = new SerializableMultiTargetString(m_spritePackingTagNameTemplate); newNode.m_useCustomSettingAsset = m_useCustomSettingAsset; newNode.m_customSettingAssetGuid = m_customSettingAssetGuid; newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); return(newNode); }
public override Node Clone(Model.NodeData newData) { var newNode = new BundleConfigurator(); newNode.m_bundleNameTemplate = new SerializableMultiTargetString(m_bundleNameTemplate); newNode.m_variants = new List <Variant>(m_variants.Count); newNode.m_useGroupAsVariants = m_useGroupAsVariants; newData.AddDefaultInputPoint(); newData.AddDefaultOutputPoint(); foreach (var v in m_variants) { newNode.AddVariant(newData, v.Name); } return(newNode); }
public override void Initialize(Model.NodeData data) { data.AddDefaultOutputPoint(); }