CloneData() public method

Returns a new array containing the first Size bytes of Data.
public CloneData ( ) : byte[]
return byte[]
        /// <summary>
        /// Receive a single frame from <paramref name="socket"/>, asynchronously.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="cancellationToken">The token used to propagate notification that this operation should be canceled.</param>
        /// <returns>The content of the received message frame and boolean indicate if another frame of the same message follows.</returns>
        public static Task <(byte[], bool)> ReceiveFrameBytesAsync(
            this NetMQSocket socket,
            CancellationToken cancellationToken = default(CancellationToken)
            )
        {
            if (NetMQRuntime.Current == null)
            {
                throw new InvalidOperationException("NetMQRuntime must be created before calling async functions");
            }

            socket.AttachToRuntime();

            var msg = new Msg();

            msg.InitEmpty();

            if (socket.TryReceive(ref msg, TimeSpan.Zero))
            {
                var  data = msg.CloneData();
                bool more = msg.HasMore;
                msg.Close();

                return(Task.FromResult((data, more)));
            }

            TaskCompletionSource <(byte[], bool)> source = new TaskCompletionSource <(byte[], bool)>();

            CancellationTokenRegistration?registration = null;

            if (cancellationToken.CanBeCanceled)
            {
                registration = cancellationToken.Register(PropagateCancel);
            }

            void Listener(object sender, NetMQSocketEventArgs args)
            {
                if (socket.TryReceive(ref msg, TimeSpan.Zero))
                {
                    var  data = msg.CloneData();
                    bool more = msg.HasMore;
                    msg.Close();

                    socket.ReceiveReady -= Listener;
                    registration?.Dispose();
                    source.TrySetResult((data, more));
                }
            }

            void PropagateCancel()
            {
                socket.ReceiveReady -= Listener;
                registration?.Dispose();
                source.TrySetCanceled();
            }

            socket.ReceiveReady += Listener;

            return(source.Task);
        }
示例#2
0
        public static Task <(byte[], bool)> ReceiveFrameBytesAsync([NotNull] this NetMQSocket socket)
        {
            if (NetMQRuntime.Current == null)
            {
                throw new InvalidOperationException("NetMQRuntime must be created before calling async functions");
            }

            socket.AttachToRuntime();

            var msg = new Msg();

            msg.InitEmpty();

            if (socket.TryReceive(ref msg, TimeSpan.Zero))
            {
                var  data = msg.CloneData();
                bool more = msg.HasMore;
                msg.Close();

                return(Task.FromResult((data, more)));
            }

            TaskCompletionSource <(byte[], bool)> source = new TaskCompletionSource <(byte[], bool)>();

            void Listener(object sender, NetMQSocketEventArgs args)
            {
                if (socket.TryReceive(ref msg, TimeSpan.Zero))
                {
                    var  data = msg.CloneData();
                    bool more = msg.HasMore;
                    msg.Close();

                    socket.ReceiveReady -= Listener;
                    source.SetResult((data, more));
                }
            }

            socket.ReceiveReady += Listener;

            return(source.Task);
        }
示例#3
0
        public static byte[] ReceiveFrameBytes([NotNull] this IReceivingSocket socket, out bool more)
        {
            var msg = new Msg();
            msg.InitEmpty();

            socket.Receive(ref msg);

            var data = msg.CloneData();

            more = msg.HasMore;

            msg.Close();
            return data;
        }
示例#4
0
        /// <summary>
        /// Attempt to receive all frames of the next message from <paramref name="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="message">The received message. Untouched if no message was available.</param>
        /// <param name="expectedFrameCount">Specifies the initial capacity of the <see cref="List{T}"/> used
        /// to buffer results. If the number of frames is known, set it here. If more frames arrive than expected,
        /// an extra allocation will occur, but the result will still be correct.</param>
        /// <returns><c>true</c> if a message was available, otherwise <c>false</c>.</returns>
        public static bool TryReceiveMultipartMessage([NotNull] this IReceivingSocket socket, TimeSpan timeout, [CanBeNull] ref NetMQMessage message, int expectedFrameCount = 4)
        {
            var msg = new Msg();

            msg.InitEmpty();

            // Try to read the first frame
            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                return(false);
            }

            // We have one, so prepare the container
            if (message == null)
            {
                message = new NetMQMessage(expectedFrameCount);
            }
            else
            {
                message.Clear();
            }

            // Add the frame
            message.Append(new NetMQFrame(msg.CloneData()));

            // Rinse and repeat...
            while (msg.HasMore)
            {
                socket.Receive(ref msg);
                message.Append(new NetMQFrame(msg.CloneData()));
            }

            msg.Close();
            return(true);
        }
示例#5
0
        public static byte[] ReceiveFrameBytes([NotNull] this IReceivingSocket socket, out bool more)
        {
            var msg = new Msg();

            msg.InitEmpty();

            socket.Receive(ref msg);

            var data = msg.CloneData();

            more = msg.HasMore;

            msg.Close();
            return(data);
        }
示例#6
0
        /// <summary>
        /// Attempt to receive all frames of the next message from <paramref name="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="frames">Reference to a list for return values. If <c>null</c> a new instance will be assigned, otherwise the provided list will be cleared and populated.</param>
        /// <param name="expectedFrameCount">Optional initial <see cref="List{T}.Capacity"/> for the returned <see cref="List{T}"/>.</param>
        public static bool TryReceiveMultipartBytes([NotNull] this IReceivingSocket socket, TimeSpan timeout, ref List <byte[]> frames, int expectedFrameCount = 4)
        {
            var msg = new Msg();

            msg.InitEmpty();

            // Try to read the first frame
            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                return(false);
            }

            // We have one, so prepare the container
            if (frames == null)
            {
                frames = new List <byte[]>(expectedFrameCount);
            }
            else
            {
                frames.Clear();
            }

            // Add the frame
            frames.Add(msg.CloneData());

            // Rinse and repeat...
            while (msg.HasMore)
            {
                socket.Receive(ref msg);
                frames.Add(msg.CloneData());
            }

            msg.Close();
            return(true);
        }
        public static byte[] Receive([NotNull] this IReceivingSocket socket, SendReceiveOptions options, out bool hasMore)
        {
            var msg = new Msg();
            msg.InitEmpty();

            socket.Receive(ref msg, options);

            var data = msg.CloneData();

            hasMore = msg.HasMore;

            msg.Close();

            return data;
        }
示例#8
0
        public static NetMQMessage ReceiveMultipartMessage([NotNull] this IReceivingSocket socket, int expectedFrameCount = 4)
        {
            var msg = new Msg();

            msg.InitEmpty();

            var message = new NetMQMessage(expectedFrameCount);

            do
            {
                socket.Receive(ref msg);
                message.Append(msg.CloneData());
            }while (msg.HasMore);

            msg.Close();
            return(message);
        }
        /// <summary>
        /// Receive a bytes from <paramref name="socket"/>, blocking until one arrives.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="cancellationToken">The token to monitor for cancellation requests. The default value is <see cref="CancellationToken.None"/>.</param>
        /// <returns>The content of the received message.</returns>
        /// <exception cref="System.OperationCanceledException">The token has had cancellation requested.</exception>
        public static byte[] ReceiveBytes(this IThreadSafeInSocket socket,
                                          CancellationToken cancellationToken = default)
        {
            var msg = new Msg();

            msg.InitEmpty();

            try
            {
                socket.Receive(ref msg, cancellationToken);
                var data = msg.CloneData();
                return(data);
            }
            finally
            {
                msg.Close();
            }
        }
示例#10
0
        public static (uint, byte[]) ReceiveBytes(this IRoutingIdSocket socket, CancellationToken cancellationToken = default)
        {
            var msg = new Msg();

            msg.InitEmpty();

            try
            {
                socket.Receive(ref msg, cancellationToken);
                var data      = msg.CloneData();
                var routingId = msg.RoutingId;
                return(routingId, data);
            }
            finally
            {
                msg.Close();
            }
        }
        /// <summary>
        /// Attempt to receive a byte-array <paramref name="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="bytes">The content of the received message, or <c>null</c> if no message was available.</param>
        /// <param name="cancellationToken">The token to monitor for cancellation requests. The default value is <see cref="CancellationToken.None"/>.</param>
        /// <returns><c>true</c> if a message was available, otherwise <c>false</c>.</returns>
        /// <remarks>The method would return false if cancellation has had requested.</remarks>
        public static bool TryReceiveBytes(this IThreadSafeInSocket socket, TimeSpan timeout,
                                           [NotNullWhen(returnValue: true)] out byte[]?bytes, CancellationToken cancellationToken = default)
        {
            var msg = new Msg();

            msg.InitEmpty();

            if (!socket.TryReceive(ref msg, timeout, cancellationToken))
            {
                msg.Close();
                bytes = null;
                return(false);
            }

            bytes = msg.CloneData();

            msg.Close();
            return(true);
        }
示例#12
0
        /// <summary>
        /// Receive a bytes from <paramref name="socket"/>, blocking until one arrives.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="cancellationToken">The token to monitor for cancellation requests. The default value is <see cref="CancellationToken.None"/>.</param>
        /// <returns>Tuple of group and received bytes</returns>
        /// <exception cref="System.OperationCanceledException">The token has had cancellation requested.</exception>
        public static (string, byte[]) ReceiveBytes(this IGroupInSocket socket,
                                                    CancellationToken cancellationToken = default)
        {
            var msg = new Msg();

            msg.InitEmpty();

            try
            {
                socket.Receive(ref msg, cancellationToken);
                var data  = msg.CloneData();
                var group = msg.Group;
                return(group, data);
            }
            finally
            {
                msg.Close();
            }
        }
示例#13
0
        /// <summary>
        /// Attempt to receive a single frame from <paramref name="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// Indicate whether further frames exist via <paramref name="more"/>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="more"><c>true</c> if another frame of the same message follows, otherwise <c>false</c>.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="bytes">The content of the received message frame, or <c>null</c> if no message was available.</param>
        /// <returns><c>true</c> if a message was available, otherwise <c>false</c>.</returns>
        public static bool TryReceiveFrameBytes([NotNull] this IReceivingSocket socket, TimeSpan timeout, out byte[] bytes, out bool more)
        {
            var msg = new Msg();

            msg.InitEmpty();

            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                bytes = null;
                more  = false;
                return(false);
            }

            bytes = msg.CloneData();
            more  = msg.HasMore;

            msg.Close();
            return(true);
        }
示例#14
0
        /// <summary>
        /// Receive all frames of the next message from <paramref name="socket"/>, blocking until a message arrives.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="frames">Reference to a list for return values. If <c>null</c> a new instance will be assigned, otherwise the provided list will be cleared and populated.</param>
        /// <param name="expectedFrameCount">Optional initial <see cref="List{T}.Capacity"/> for the returned <see cref="List{T}"/>.</param>
        public static void ReceiveMultipartBytes([NotNull] this IReceivingSocket socket, ref List <byte[]> frames, int expectedFrameCount = 4)
        {
            if (frames == null)
            {
                frames = new List <byte[]>(expectedFrameCount);
            }
            else
            {
                frames.Clear();
            }

            var msg = new Msg();

            msg.InitEmpty();

            do
            {
                socket.Receive(ref msg);
                frames.Add(msg.CloneData());
            }while (msg.HasMore);

            msg.Close();
        }
示例#15
0
        /// <summary>
        /// Attempt to receive all frames of the next message from <paramref cref="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="frames">Reference to a list for return values. If <c>null</c> a new instance will be assigned, otherwise the provided list will be cleared and populated.</param>
        /// <param name="expectedFrameCount">Optional initial <see cref="List{T}.Capacity"/> for the returned <see cref="List{T}"/>.</param>
        public static bool TryReceiveMultipartBytes([NotNull] this IReceivingSocket socket, TimeSpan timeout, ref List<byte[]> frames, int expectedFrameCount = 4)
        {
            var msg = new Msg();
            msg.InitEmpty();

            // Try to read the first frame
            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                return false;
            }

            // We have one, so prepare the container
            if (frames == null)
                frames = new List<byte[]>(expectedFrameCount);
            else
                frames.Clear();

            // Add the frame
            frames.Add(msg.CloneData());

            // Rinse and repeat...
            while (msg.HasMore)
            {
                socket.Receive(ref msg);
                frames.Add(msg.CloneData());
            }

            msg.Close();
            return true;
        }
示例#16
0
        /// <summary>
        /// Receive all frames of the next message from <paramref cref="socket"/>, blocking until a message arrives.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="frames">Reference to a list for return values. If <c>null</c> a new instance will be assigned, otherwise the provided list will be cleared and populated.</param>
        /// <param name="expectedFrameCount">Optional initial <see cref="List{T}.Capacity"/> for the returned <see cref="List{T}"/>.</param>
        public static void ReceiveMultipartBytes([NotNull] this IReceivingSocket socket, ref List<byte[]> frames, int expectedFrameCount = 4)
        {
            if (frames == null)
                frames = new List<byte[]>(expectedFrameCount);
            else
                frames.Clear();

            var msg = new Msg();
            msg.InitEmpty();

            do
            {
                socket.Receive(ref msg);
                frames.Add(msg.CloneData());
            }
            while (msg.HasMore);

            msg.Close();
        }
示例#17
0
        /// <summary>
        /// Attempt to receive a single frame from <paramref cref="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// Indicate whether further frames exist via <paramref name="more"/>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="more"><c>true</c> if another frame of the same message follows, otherwise <c>false</c>.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="bytes">The content of the received message frame, or <c>null</c> if no message was available.</param>
        /// <returns><c>true</c> if a message was available, otherwise <c>false</c>.</returns>
        public static bool TryReceiveFrameBytes([NotNull] this IReceivingSocket socket, TimeSpan timeout, out byte[] bytes, out bool more)
        {
            var msg = new Msg();
            msg.InitEmpty();

            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                bytes = null;
                more = false;
                return false;
            }

            bytes = msg.CloneData();
            more = msg.HasMore;

            msg.Close();
            return true;
        }
示例#18
0
        public static void ReceiveMessage([NotNull] this IReceivingSocket socket, [NotNull] NetMQMessage message, bool dontWait = false)
        {
            message.Clear();

            var msg = new Msg();
            msg.InitEmpty();

            do
            {
                socket.Receive(ref msg, dontWait ? SendReceiveOptions.DontWait : SendReceiveOptions.None);
                message.Append(msg.CloneData());
            }
            while (msg.HasMore);

            msg.Close();
        }
示例#19
0
        /// <summary>
        /// Attempt to receive all frames of the next message from <paramref cref="socket"/>.
        /// If no message is available within <paramref name="timeout"/>, return <c>false</c>.
        /// </summary>
        /// <param name="socket">The socket to receive from.</param>
        /// <param name="timeout">The maximum period of time to wait for a message to become available.</param>
        /// <param name="message">The received message. Untouched if no message was available.</param>
        /// <param name="expectedFrameCount">Specifies the initial capacity of the <see cref="List{T}"/> used
        /// to buffer results. If the number of frames is known, set it here. If more frames arrive than expected,
        /// an extra allocation will occur, but the result will still be correct.</param>
        /// <returns><c>true</c> if a message was available, otherwise <c>false</c>.</returns>
        public static bool TryReceiveMultipartMessage([NotNull] this IReceivingSocket socket, TimeSpan timeout, [CanBeNull] ref NetMQMessage message, int expectedFrameCount = 4)
        {
            var msg = new Msg();
            msg.InitEmpty();

            // Try to read the first frame
            if (!socket.TryReceive(ref msg, timeout))
            {
                msg.Close();
                return false;
            }

            // We have one, so prepare the container
            if (message == null)
                message = new NetMQMessage(expectedFrameCount);
            else
                message.Clear();

            // Add the frame
            message.Append(new NetMQFrame(msg.CloneData()));

            // Rinse and repeat...
            while (msg.HasMore)
            {
                socket.Receive(ref msg);
                message.Append(new NetMQFrame(msg.CloneData()));
            }

            msg.Close();
            return true;
        }
示例#20
0
        public static NetMQMessage ReceiveMultipartMessage([NotNull] this IReceivingSocket socket, int expectedFrameCount = 4)
        {
            var msg = new Msg();
            msg.InitEmpty();

            var message = new NetMQMessage(expectedFrameCount);

            do
            {
                socket.Receive(ref msg);
                message.Append(msg.CloneData());
            }
            while (msg.HasMore);

            msg.Close();
            return message;
        }