private void Initialize() { this._strPrevValue = ""; this._strCurrentValue = ""; this._strOriginalValue = ""; this._dblPrevValue = null; this._dblCurrentValue = null; this._dblOriginalValue = 0; // Set answer state - default this._solveAttempted = G__SolveAttempted.UnAttempted; this._answerState = G__AnswerState.InCorrect; this._containerType = G__ContainerType.Container; // Logic this._bIsAnswer = false; this._bIsInComplete = false; this._bHasFractionParent = false; this._bHasNumletParent = false; this._bHasNumberParent = false; this._bHasWorkSpaceParent = false; this._bHasSelectedNumberText = false; this._bHasSelectedOperatorText = false; this._bAllowNextResponder = true; this._bToStringReturnCurrentValue = this._numberAppSettings.GA__ToStringReturnsCurrentValue; this._bFreeForm = false; //this._bFreeFormMode = this._numberAppSettings.GA__FreeFromModeActive; // UI // Most objects from BaseContainer need to be drawn at ViewWillAppear // This can obviously be changed for individual controls at their .ctor this._applyUIWhere = G__ApplyUI.ViewWillAppear; this._myEventArgs = new evtArgsBaseContainer(); }
public virtual void OnSizeChange(object s, evtArgsBaseContainer e) { }