internal static PubsubSimpleChannel Create(TwitchPubsubClient client, SubModel model) { var entity = new PubsubSimpleChannel(client, model.ChannelId); entity.Update(model); return(entity); }
internal virtual void Update(Model model) { Channel = new PubsubSimpleChannel(Client, model.ChannelId); Channel.Update(model); User = new PubsubSimpleUser(Client, model.UserId); User.Update(model); BitsUsed = model.BitsUsed; TotalBitsUsed = model.TotalBitsUsed; Context = model.Context; Type = model.MessageType; Version = model.Version; }
internal virtual void Update(Model model) { Channel = PubsubSimpleChannel.Create(Client, model); User = PubsubSimpleUser.Create(Client, model); Timestamp = model.Timestamp; Plan = model.SubPlan; PlanText = model.SubPlanName; Months = model.Months; IsResub = model.Context == "resub"; Message = model.Message.Content; Emotes = model.Message.Emotes.Select(x => PubsubEmote.Create(Client, x)).ToArray(); }