示例#1
0
        public void RenderCoins(Graphics g, NPacMan.Game.Game game)
        {
            var cellSize = Sprites.PixelGrid;

            var coins = game.Coins;

            foreach (var coin in coins)
            {
                var x = coin.X * cellSize;
                var y = coin.Y * cellSize;

                _sprites.RenderSprite(g, x, y, _sprites.Coin());
            }
        }