private void RenderCharacter(Graphics g, char c, int x, int y) { var sprite = _sprites.Character(c); _sprites.RenderSprite(g, x * Sprites.PixelGrid, y * Sprites.PixelGrid, sprite); }
private void RenderCharacter(Graphics g, char c, int x, int y) { var sprite = _sprites.Character(c); _sprites.RenderSprite(g, x * Sprites.PixelGrid, y * Sprites.PixelGrid, sprite); }