public void UpdateCell(string name, Currency free, ArrangementItemAmount amount, long appearCount, long appearMaxCount, bool isLock) { this.monoName.text = name; this.makingFree.text = free.ToString(); this.makingAmount.text = amount.ToString(); this.appearCount.text = appearCount.ToString(); this.appearMaxCount.text = appearMaxCount.ToString(); this.releaseLock.gameObject.SetActive(isLock); }
public override string ToString() { return(string.Format("({0},{1})", currency.ToString(), arrangementItemAmount.ToString())); }