static public NDTweenWorker From(GameObject target, float timeInSeconds, Vector3 position, Vector3 scale, Vector3 rotation, Color color, string colorTarget, Func <float, float> easing = null, float delay = 0f, bool destroyOnComplete = true, bool clearCurrentTweens = true, bool autoPlay = true, bool isUI = false) { return(NDTween.CreateTweenWorker( false, target, position, scale, rotation, color, colorTarget, timeInSeconds, easing, delay, destroyOnComplete, clearCurrentTweens, autoPlay, isUI )); }