public override NewZoneStruct GetZoneData() { NewZoneStruct NewZone = new NewZoneStruct(); List<byte[]> ZonePackets = GetPacketsOfType("OP_NewZone", PacketDirection.ServerToClient); if (ZonePackets.Count < 1) return NewZone; // Assume there is only 1 packet and process the first one. ByteStream Buffer = new ByteStream(ZonePackets[0]); string CharName = Buffer.ReadFixedLengthString(64, false); NewZone.ShortName = Buffer.ReadFixedLengthString(32, false); Buffer.SkipBytes(96); // Skip Unknown NewZone.LongName = Buffer.ReadFixedLengthString(278, true); NewZone.Type = Buffer.ReadByte(); NewZone.FogRed = Buffer.ReadBytes(4); NewZone.FogGreen = Buffer.ReadBytes(4); NewZone.FogBlue = Buffer.ReadBytes(4); Buffer.SkipBytes(1); // Unknown for (int i = 0; i < 4; ++i) NewZone.FogMinClip[i] = Buffer.ReadSingle(); for (int i = 0; i < 4; ++i) NewZone.FogMaxClip[i] = Buffer.ReadSingle(); NewZone.Gravity = Buffer.ReadSingle(); NewZone.TimeType = Buffer.ReadByte(); Buffer.SkipBytes(49); // Unknown NewZone.Sky = Buffer.ReadByte(); Buffer.SkipBytes(13); // Unknown NewZone.ZEM = Buffer.ReadSingle(); NewZone.SafeY = Buffer.ReadSingle(); NewZone.SafeX = Buffer.ReadSingle(); NewZone.SafeZ = Buffer.ReadSingle(); NewZone.MinZ = Buffer.ReadSingle(); NewZone.MaxZ = Buffer.ReadSingle(); NewZone.UnderWorld = Buffer.ReadSingle(); NewZone.MinClip = Buffer.ReadSingle(); NewZone.MaxClip = Buffer.ReadSingle(); Buffer.SkipBytes(84); // Unknown NewZone.ShortName2 = Buffer.ReadFixedLengthString(96, false); Buffer.SkipBytes(52); // Unknown NewZone.ZoneID = Buffer.ReadUInt16(); NewZone.InstanceID = Buffer.ReadUInt16(); Buffer.SkipBytes(38); // Unknown NewZone.FallDamage = Buffer.ReadByte(); Buffer.SkipBytes(21); // Unknown NewZone.FogDensity = Buffer.ReadSingle(); // Everything else after this point in the packet is unknown. return NewZone; }