static void AttachTopDownScript(GameObject _camera, Transform _target) { //Assign top down camera script to camera TopDownCamera cameraScript = null; if (_camera) { cameraScript = _camera.AddComponent <TopDownCamera>(); if (_camera && _target) { cameraScript.target = _target; } Selection.activeGameObject = _camera; } }
void OnEnable() { targetCam = (TopDownCamera)target; }