示例#1
0
        /// <summary>
        /// Encode the surface with Progressive Codec
        /// </summary>
        /// <param name="quality">The target encoded quality.</param>
        /// <param name="bProg">Indicates if encode progressively</param>
        /// <param name="bSubDiff">Indicates if sub-diffing with last frame of this surface</param>
        /// <param name="bReduceExtrapolate">Indicates if use Reduce Extrapolate method in DWT step.</param>
        /// <returns>The dictionary of tile index and encoded tile datas.</returns>
        public Dictionary <TileIndex, EncodedTile[]> ProgressiveEncode(ImageQuality_Values quality, bool bProg, bool bSubDiff, bool bReduceExtrapolate, bool ignoreUnchangedTile = true)
        {
            Dictionary <TileIndex, EncodedTile[]> encodedTileDic = new Dictionary <TileIndex, EncodedTile[]>();
            TS_RFX_CODEC_QUANT quant = RdpegfxTileUtils.GetCodecQuant(quality);

            TileIndex[] tileIndexArr;
            if (!ignoreUnchangedTile)
            {
                tileIndexArr = GetAllIndexes();
            }
            else
            {
                tileIndexArr = GetDiffIndexes(true);
            }

            foreach (TileIndex index in tileIndexArr)
            {
                RfxProgressiveCodecContext codecContext = new RfxProgressiveCodecContext(
                    new TS_RFX_CODEC_QUANT[] { quant },
                    0,                   // quantization index of Y, set this paramter to 0 since only one quantization value in the array
                    0,                   // quantization index of Cb
                    0,                   // quantization index of Cr
                    bProg,               //progressive
                    bSubDiff,            //sub-diffing
                    bReduceExtrapolate); //reduce extrapolate
                TileState tState = new TileState(this, index);
                encodedTileDic.Add(index, RfxProgressiveEncoder.EncodeTile(codecContext, tState));
            }
            return(encodedTileDic);
        }
示例#2
0
        /// <summary>
        /// Decode the encoded data to surface
        /// </summary>
        /// <param name="tileDic">The dictionary of tile index and encoded tile data</param>
        public void ProgressiveDecode(Dictionary <TileIndex, EncodedTile> tileDic)
        {
            if (this.CurrentFrame == null)
            {
                this.CurrentFrame = SurfaceFrame.GetFromImage(this.Id, new Bitmap(this.Width, this.Height));
            }

            foreach (TileIndex index in tileDic.Keys)
            {
                TileState tState = new TileState(this, index);
                RfxProgressiveDecoder.DecodeTile(tileDic[index], tState);
            }
        }
        /// <summary>
        /// Encode a Tile
        /// </summary>
        /// <param name="encodingContext">The tile encoding context</param>
        /// <param name="enTileInfo">The tile to be encoded</param>
        /// <returns>A array of CompressedTile which contains the encoded tiles</returns>
        public static EncodedTile[] EncodeTile(RfxProgressiveCodecContext encodingContext, TileState enTileInfo)
        {
            EncodedTileType targetType = encodingContext.UseProgressive ? EncodedTileType.FirstPass : EncodedTileType.Simple;

            //File RGB
            FillRgbData(encodingContext, enTileInfo.GetRgb());

            //Do color conversion
            RemoteFXEncoder.RGBToYCbCr(encodingContext);

            //Do DWT
            if (encodingContext.UseReduceExtrapolate)
            {
                //Do DWT using UseReduce Extrapolate method
                DWT(encodingContext);
            }
            else
            {
                RemoteFXEncoder.DWT(encodingContext);
            }

            //Do quantiztion
            Quantization(encodingContext);

            //Do linearization (LL3 delta not computed)
            Linearization_NoLL3Delta(encodingContext);

            //Update new DWT to tile
            DwtTile dwt = new DwtTile(
                (short[])encodingContext.YComponent.Clone(),
                (short[])encodingContext.CbComponent.Clone(),
                (short[])encodingContext.CrComponent.Clone(),
                encodingContext.CodecQuantVals,
                encodingContext.QuantIdxY,
                encodingContext.QuantIdxCb,
                encodingContext.QuantIdxCr,
                encodingContext.UseReduceExtrapolate
                );
            enTileInfo.UpdateDwt(dwt);

            //Sub-Band Diffing
            if (encodingContext.UseDifferenceTile)
            {
                SubBandDiffing_DT(encodingContext, enTileInfo);
            }

            if (targetType == EncodedTileType.Simple)
            {
                ComputeLL3Deltas(encodingContext);

                RemoteFXEncoder.RLGREncode(encodingContext);
                EncodedTile cpTile = new EncodedTile();
                cpTile.YEncodedData = (byte[])encodingContext.YData.Clone();
                cpTile.CbEncodedData = (byte[])encodingContext.CbData.Clone();
                cpTile.CrEncodedData = (byte[])encodingContext.CrData.Clone();
                cpTile.DataType = EncodedTileType.Simple;
                cpTile.IsDifferenceTile = encodingContext.UseDifferenceTile;
                cpTile.UseReduceExtrapolate = encodingContext.UseReduceExtrapolate;
                cpTile.CodecQuantVals = encodingContext.CodecQuantVals;
                cpTile.QuantIdxY = encodingContext.QuantIdxY;
                cpTile.QuantIdxCb = encodingContext.QuantIdxCb;
                cpTile.QuantIdxCr = encodingContext.QuantIdxCr;
                cpTile.ProgCodecQuant = null;
                return new EncodedTile[] { cpTile };
            }
            else
            {
                List<EncodedTile> progCTileList = new List<EncodedTile>();
                //Init DRS, DAS
                encodingContext.DRS = new DwtTile(encodingContext.YComponent, encodingContext.CbComponent, encodingContext.CrComponent);
                encodingContext.DAS = new DwtTile(new short[RdpegfxTileUtils.ComponentElementCount], new short[RdpegfxTileUtils.ComponentElementCount], new short[RdpegfxTileUtils.ComponentElementCount]);

                #region Chunk 25, first pass

                ProgressiveQuantization(encodingContext, ProgressiveChunk_Values.kChunk_25);

                //Compute ProgQ LL3 deltas
                encodingContext.YComponent = encodingContext.ProgQ.Y_DwtQ;
                encodingContext.CbComponent = encodingContext.ProgQ.Cb_DwtQ;
                encodingContext.CrComponent = encodingContext.ProgQ.Cr_DwtQ;

                ComputeLL3Deltas(encodingContext);

                RemoteFXEncoder.RLGREncode(encodingContext);
                EncodedTile firstPassTile = new EncodedTile();
                firstPassTile.YEncodedData = (byte[])encodingContext.YData.Clone();
                firstPassTile.CbEncodedData = (byte[])encodingContext.CbData.Clone();
                firstPassTile.CrEncodedData = (byte[])encodingContext.CrData.Clone();
                firstPassTile.DataType = EncodedTileType.FirstPass;
                firstPassTile.IsDifferenceTile = encodingContext.UseDifferenceTile;
                firstPassTile.UseReduceExtrapolate = encodingContext.UseReduceExtrapolate;
                firstPassTile.CodecQuantVals = encodingContext.CodecQuantVals;
                firstPassTile.QuantIdxY = encodingContext.QuantIdxY;
                firstPassTile.QuantIdxCb = encodingContext.QuantIdxCb;
                firstPassTile.QuantIdxCr = encodingContext.QuantIdxCr;
                firstPassTile.ProgCodecQuant = RdpegfxTileUtils.GetProgCodecQuant(ProgressiveChunk_Values.kChunk_25);
                progCTileList.Add(firstPassTile);
                encodingContext.prevProgQuant = RdpegfxTileUtils.GetProgCodecQuant(ProgressiveChunk_Values.kChunk_25);

                //Update DRS
                encodingContext.DRS.Sub(encodingContext.DTS);
                //Update DAS
                encodingContext.DAS.Add(encodingContext.DTS);
                #endregion

                #region Chunk 50,75,100, upgrade pass
                ProgressiveChunk_Values[] upgradeChunks = { ProgressiveChunk_Values.kChunk_50, ProgressiveChunk_Values.kChunk_75, ProgressiveChunk_Values.kChunk_100 };

                foreach (ProgressiveChunk_Values tChunk in upgradeChunks)
                {
                    ProgressiveQuantization(encodingContext, tChunk);

                    RFX_PROGRESSIVE_CODEC_QUANT progquant = RdpegfxTileUtils.GetProgCodecQuant(tChunk);

                    progCTileList.Add(SRLEncode(encodingContext, progquant));

                    //Update DRS
                    encodingContext.DRS.Sub(encodingContext.DTS);
                    //Update DAS
                    encodingContext.DAS.Add(encodingContext.DTS);

                    encodingContext.prevProgQuant = progquant;
                }

                return progCTileList.ToArray();

                #endregion

            }
        }
 //Compute the difference tile dwt
 public static void SubBandDiffing_DT(RfxProgressiveCodecContext encodingContext, TileState enTileInfo)
 {
     if (encodingContext.UseDifferenceTile)
     {
         DwtTile oldDwt = enTileInfo.GetOldDwt();
         if (oldDwt != null)
         {
             short[] yDiffDwt, cbDiffDwt, crDiffDwt;
             int lenOfNonLL3Band = (RdpegfxTileUtils.ComponentElementCount - RdpegfxTileUtils.GetBandSize(BandType_Values.LL3, encodingContext.UseReduceExtrapolate));// ? 81 : 64;
             int yNewZeroCount, cbNewZeroCount, crNewZeroCount;
             int yDiffZeroCount, cbDiffZeroCount, crDiffZeroCount;
             yDiffDwt = RdpegfxTileUtils.SubDiffingDwt(encodingContext.YComponent, oldDwt.Y_DwtQ, lenOfNonLL3Band, out yNewZeroCount, out yDiffZeroCount);
             cbDiffDwt = RdpegfxTileUtils.SubDiffingDwt(encodingContext.CbComponent, oldDwt.Cb_DwtQ, lenOfNonLL3Band, out cbNewZeroCount, out cbDiffZeroCount);
             crDiffDwt = RdpegfxTileUtils.SubDiffingDwt(encodingContext.CrComponent, oldDwt.Cr_DwtQ, lenOfNonLL3Band, out crNewZeroCount, out crDiffZeroCount);
             if ((yDiffDwt != null && cbDiffDwt != null && crDiffDwt != null) &&
                 (yNewZeroCount + cbNewZeroCount + crNewZeroCount < yDiffZeroCount + cbDiffZeroCount + crDiffZeroCount))
             {//use difference tile
                 encodingContext.YComponent = yDiffDwt;
                 encodingContext.CbComponent = cbDiffDwt;
                 encodingContext.CrComponent = crDiffDwt;
                 return;
             }
         }
     }
     encodingContext.UseDifferenceTile = false;//use orginal tile
 }
        /// <summary>
        /// Encode the surface with Progressive Codec
        /// </summary>
        /// <param name="quality">The target encoded quality.</param>
        /// <param name="bProg">Indicates if encode progressively</param>
        /// <param name="bSubDiff">Indicates if sub-diffing with last frame of this surface</param>
        /// <param name="bReduceExtrapolate">Indicates if use Reduce Extrapolate method in DWT step.</param>
        /// <returns>The dictionary of tile index and encoded tile datas.</returns>
        public Dictionary<TileIndex, EncodedTile[]> ProgressiveEncode(ImageQuality_Values quality, bool bProg, bool bSubDiff, bool bReduceExtrapolate, bool ignoreUnchangedTile=true)
        {
            Dictionary<TileIndex, EncodedTile[]> encodedTileDic = new Dictionary<TileIndex, EncodedTile[]>();
            TS_RFX_CODEC_QUANT quant = RdpegfxTileUtils.GetCodecQuant(quality);
            TileIndex[] tileIndexArr;
            if(!ignoreUnchangedTile)
            {
                tileIndexArr = GetAllIndexes();
            }
            else
            {
                tileIndexArr = GetDiffIndexes(true);
            }

            foreach (TileIndex index in tileIndexArr)
            {
                RfxProgressiveCodecContext codecContext = new RfxProgressiveCodecContext(
                    new TS_RFX_CODEC_QUANT[]{quant},
                    0, // quantization index of Y, set this paramter to 0 since only one quantization value in the array
                    0, // quantization index of Cb
                    0, // quantization index of Cr
                    bProg,//progressive
                    bSubDiff,//sub-diffing
                    bReduceExtrapolate);//reduce extrapolate
                TileState tState = new TileState(this, index);
                encodedTileDic.Add(index,RfxProgressiveEncoder.EncodeTile(codecContext, tState));
            }
            return encodedTileDic;
        }
        /// <summary>
        /// Decode the encoded data to surface
        /// </summary>
        /// <param name="tileDic">The dictionary of tile index and encoded tile data</param>
        public void ProgressiveDecode(Dictionary<TileIndex, EncodedTile> tileDic)
        {
            if (this.CurrentFrame == null)
            {
                this.CurrentFrame = SurfaceFrame.GetFromImage(this.Id, new Bitmap(this.Width, this.Height));
            }

            foreach (TileIndex index in tileDic.Keys)
            {
                TileState tState = new TileState(this, index);
                RfxProgressiveDecoder.DecodeTile(tileDic[index], tState);
            }
        }
示例#7
0
 //Compute the difference tile dwt
 public static void SubBandDiffing_DT(RfxProgressiveCodecContext encodingContext, TileState enTileInfo)
 {
     if (encodingContext.UseDifferenceTile)
     {
         DwtTile oldDwt = enTileInfo.GetOldDwt();
         if (oldDwt != null)
         {
             short[] yDiffDwt, cbDiffDwt, crDiffDwt;
             int     lenOfNonLL3Band = (RdpegfxTileUtils.ComponentElementCount - RdpegfxTileUtils.GetBandSize(BandType_Values.LL3, encodingContext.UseReduceExtrapolate));// ? 81 : 64;
             int     yNewZeroCount, cbNewZeroCount, crNewZeroCount;
             int     yDiffZeroCount, cbDiffZeroCount, crDiffZeroCount;
             yDiffDwt  = RdpegfxTileUtils.SubDiffingDwt(encodingContext.YComponent, oldDwt.Y_DwtQ, lenOfNonLL3Band, out yNewZeroCount, out yDiffZeroCount);
             cbDiffDwt = RdpegfxTileUtils.SubDiffingDwt(encodingContext.CbComponent, oldDwt.Cb_DwtQ, lenOfNonLL3Band, out cbNewZeroCount, out cbDiffZeroCount);
             crDiffDwt = RdpegfxTileUtils.SubDiffingDwt(encodingContext.CrComponent, oldDwt.Cr_DwtQ, lenOfNonLL3Band, out crNewZeroCount, out crDiffZeroCount);
             if ((yDiffDwt != null && cbDiffDwt != null && crDiffDwt != null) &&
                 (yNewZeroCount + cbNewZeroCount + crNewZeroCount < yDiffZeroCount + cbDiffZeroCount + crDiffZeroCount))
             {//use difference tile
                 encodingContext.YComponent  = yDiffDwt;
                 encodingContext.CbComponent = cbDiffDwt;
                 encodingContext.CrComponent = crDiffDwt;
                 return;
             }
         }
     }
     encodingContext.UseDifferenceTile = false;//use orginal tile
 }
示例#8
0
        /// <summary>
        /// Encode a Tile
        /// </summary>
        /// <param name="encodingContext">The tile encoding context</param>
        /// <param name="enTileInfo">The tile to be encoded</param>
        /// <returns>A array of CompressedTile which contains the encoded tiles</returns>
        public static EncodedTile[] EncodeTile(RfxProgressiveCodecContext encodingContext, TileState enTileInfo)
        {
            EncodedTileType targetType = encodingContext.UseProgressive ? EncodedTileType.FirstPass : EncodedTileType.Simple;

            //File RGB
            FillRgbData(encodingContext, enTileInfo.GetRgb());

            //Do color conversion
            RemoteFXEncoder.RGBToYCbCr(encodingContext);

            //Do DWT
            if (encodingContext.UseReduceExtrapolate)
            {
                //Do DWT using UseReduce Extrapolate method
                DWT(encodingContext);
            }
            else
            {
                RemoteFXEncoder.DWT(encodingContext);
            }

            //Do quantiztion
            Quantization(encodingContext);

            //Do linearization (LL3 delta not computed)
            Linearization_NoLL3Delta(encodingContext);

            //Update new DWT to tile
            DwtTile dwt = new DwtTile(
                (short[])encodingContext.YComponent.Clone(),
                (short[])encodingContext.CbComponent.Clone(),
                (short[])encodingContext.CrComponent.Clone(),
                encodingContext.CodecQuantVals,
                encodingContext.QuantIdxY,
                encodingContext.QuantIdxCb,
                encodingContext.QuantIdxCr,
                encodingContext.UseReduceExtrapolate
                );

            enTileInfo.UpdateDwt(dwt);


            //Sub-Band Diffing
            if (encodingContext.UseDifferenceTile)
            {
                SubBandDiffing_DT(encodingContext, enTileInfo);
            }

            if (targetType == EncodedTileType.Simple)
            {
                ComputeLL3Deltas(encodingContext);

                RemoteFXEncoder.RLGREncode(encodingContext);
                EncodedTile cpTile = new EncodedTile();
                cpTile.YEncodedData         = (byte[])encodingContext.YData.Clone();
                cpTile.CbEncodedData        = (byte[])encodingContext.CbData.Clone();
                cpTile.CrEncodedData        = (byte[])encodingContext.CrData.Clone();
                cpTile.DataType             = EncodedTileType.Simple;
                cpTile.IsDifferenceTile     = encodingContext.UseDifferenceTile;
                cpTile.UseReduceExtrapolate = encodingContext.UseReduceExtrapolate;
                cpTile.CodecQuantVals       = encodingContext.CodecQuantVals;
                cpTile.QuantIdxY            = encodingContext.QuantIdxY;
                cpTile.QuantIdxCb           = encodingContext.QuantIdxCb;
                cpTile.QuantIdxCr           = encodingContext.QuantIdxCr;
                cpTile.ProgCodecQuant       = null;
                return(new EncodedTile[] { cpTile });
            }
            else
            {
                List <EncodedTile> progCTileList = new List <EncodedTile>();
                //Init DRS, DAS
                encodingContext.DRS = new DwtTile(encodingContext.YComponent, encodingContext.CbComponent, encodingContext.CrComponent);
                encodingContext.DAS = new DwtTile(new short[RdpegfxTileUtils.ComponentElementCount], new short[RdpegfxTileUtils.ComponentElementCount], new short[RdpegfxTileUtils.ComponentElementCount]);

                #region Chunk 25, first pass

                ProgressiveQuantization(encodingContext, ProgressiveChunk_Values.kChunk_25);

                //Compute ProgQ LL3 deltas
                encodingContext.YComponent  = encodingContext.ProgQ.Y_DwtQ;
                encodingContext.CbComponent = encodingContext.ProgQ.Cb_DwtQ;
                encodingContext.CrComponent = encodingContext.ProgQ.Cr_DwtQ;

                ComputeLL3Deltas(encodingContext);

                RemoteFXEncoder.RLGREncode(encodingContext);
                EncodedTile firstPassTile = new EncodedTile();
                firstPassTile.YEncodedData         = (byte[])encodingContext.YData.Clone();
                firstPassTile.CbEncodedData        = (byte[])encodingContext.CbData.Clone();
                firstPassTile.CrEncodedData        = (byte[])encodingContext.CrData.Clone();
                firstPassTile.DataType             = EncodedTileType.FirstPass;
                firstPassTile.IsDifferenceTile     = encodingContext.UseDifferenceTile;
                firstPassTile.UseReduceExtrapolate = encodingContext.UseReduceExtrapolate;
                firstPassTile.CodecQuantVals       = encodingContext.CodecQuantVals;
                firstPassTile.QuantIdxY            = encodingContext.QuantIdxY;
                firstPassTile.QuantIdxCb           = encodingContext.QuantIdxCb;
                firstPassTile.QuantIdxCr           = encodingContext.QuantIdxCr;
                firstPassTile.ProgCodecQuant       = RdpegfxTileUtils.GetProgCodecQuant(ProgressiveChunk_Values.kChunk_25);
                progCTileList.Add(firstPassTile);
                encodingContext.prevProgQuant = RdpegfxTileUtils.GetProgCodecQuant(ProgressiveChunk_Values.kChunk_25);

                //Update DRS
                encodingContext.DRS.Sub(encodingContext.DTS);
                //Update DAS
                encodingContext.DAS.Add(encodingContext.DTS);
                #endregion

                #region Chunk 50,75,100, upgrade pass
                ProgressiveChunk_Values[] upgradeChunks = { ProgressiveChunk_Values.kChunk_50, ProgressiveChunk_Values.kChunk_75, ProgressiveChunk_Values.kChunk_100 };

                foreach (ProgressiveChunk_Values tChunk in upgradeChunks)
                {
                    ProgressiveQuantization(encodingContext, tChunk);

                    RFX_PROGRESSIVE_CODEC_QUANT progquant = RdpegfxTileUtils.GetProgCodecQuant(tChunk);

                    progCTileList.Add(SRLEncode(encodingContext, progquant));

                    //Update DRS
                    encodingContext.DRS.Sub(encodingContext.DTS);
                    //Update DAS
                    encodingContext.DAS.Add(encodingContext.DTS);

                    encodingContext.prevProgQuant = progquant;
                }

                return(progCTileList.ToArray());

                #endregion
            }
        }
        /// <summary>
        /// Decode an encoded tile
        /// </summary>
        /// <param name="enTile">Represents an encoded tile.</param>
        /// <param name="tState">The context state of the tile that going to be decoded.</param>
        public static void DecodeTile(EncodedTile enTile, TileState tState)
        {
            RfxProgressiveCodecContext codecContext = new RfxProgressiveCodecContext(
                enTile.CodecQuantVals,
                enTile.QuantIdxY,
                enTile.QuantIdxCb,
                enTile.QuantIdxCr,
                enTile.DataType == EncodedTileType.Simple ? false : true,
                enTile.IsDifferenceTile,
                enTile.UseReduceExtrapolate);

            //RLGR/SRL Decode
            if (enTile.DataType == EncodedTileType.FirstPass || enTile.DataType == EncodedTileType.Simple)
            {   //first pass or simple
                codecContext.YData  = enTile.YEncodedData;
                codecContext.CbData = enTile.CbEncodedData;
                codecContext.CrData = enTile.CrEncodedData;
                RemoteFXDecoder.RLGRDecode(codecContext);
                ComputeOriginalLL3FromDeltas(codecContext);
            }
            else
            {
                SRLDecode(codecContext, enTile, tState);
            }

            //Progressive Dequantization
            if (enTile.DataType != EncodedTileType.Simple)
            {
                ProgressiveDeQuantization(codecContext, enTile.ProgCodecQuant);
            }

            // Create a DwtTile instance for tri-state
            DwtTile triStateDwt = new DwtTile(codecContext.YComponent, codecContext.CbComponent, codecContext.CrComponent,
                                              enTile.CodecQuantVals, enTile.QuantIdxY, enTile.QuantIdxCb, enTile.QuantIdxCr, enTile.UseReduceExtrapolate, enTile.ProgCodecQuant);

            //Set Tri-State for progressive codec
            if (enTile.DataType == EncodedTileType.FirstPass)
            {
                //DwtTile tileTriStat = SetTriState(diffDwt, enTile.UseReduceExtrapolate);
                tState.UpdateTriState(triStateDwt);
            }
            else if (enTile.DataType == EncodedTileType.UpgradePass)
            {
                DwtTile prvStat = tState.GetTriState();
                prvStat.Add(triStateDwt);
                // update ProCodecQuant
                prvStat.ProgCodecQuant = triStateDwt.ProgCodecQuant;
                tState.UpdateTriState(prvStat);
            }

            // Create another DwtTile instance for DWT Data.
            // The data in diffDwt is the same as triStateDwt, this will makesure the DWT data and tri-state not share the same DWT tile instance
            DwtTile diffDwt = new DwtTile(codecContext.YComponent, codecContext.CbComponent, codecContext.CrComponent,
                                          enTile.CodecQuantVals, enTile.QuantIdxY, enTile.QuantIdxCb, enTile.QuantIdxCr, enTile.UseReduceExtrapolate, enTile.ProgCodecQuant);

            //Sum difference
            if (enTile.IsDifferenceTile || enTile.DataType == EncodedTileType.UpgradePass)
            {
                tState.AddDwt(diffDwt);
            }
            else
            {
                tState.UpdateDwt(diffDwt);
            }
        }
        public static void SRLDecode(RfxProgressiveCodecContext codecContext, EncodedTile enTile, TileState tState)
        {
            SRLDecoder yDecoder  = null;
            SRLDecoder cbDecoder = null;
            SRLDecoder crDecoder = null;

            List <short> yData    = new List <short>();
            List <short> cbData   = new List <short>();
            List <short> crData   = new List <short>();
            DwtTile      triState = tState.GetTriState();
            RFX_PROGRESSIVE_CODEC_QUANT prvProgQuant = tState.GetDwt().ProgCodecQuant;
            int nonLL3Len = RdpegfxTileUtils.ComponentElementCount - RdpegfxTileUtils.GetBandSize(BandType_Values.LL3, enTile.UseReduceExtrapolate);

            if (enTile.YEncodedData != null)
            {
                yDecoder = new SRLDecoder(enTile.YEncodedData);
            }

            if (enTile.CbEncodedData != null)
            {
                cbDecoder = new SRLDecoder(enTile.CbEncodedData);
            }

            if (enTile.CrEncodedData != null)
            {
                crDecoder = new SRLDecoder(enTile.CrEncodedData);
            }

            BitStream yRaw  = BitStream.GetFromBytes(enTile.YRawData);
            BitStream cbRaw = BitStream.GetFromBytes(enTile.CbRawData);
            BitStream crRaw = BitStream.GetFromBytes(enTile.CrRawData);

            for (int i = 0; i < RdpegfxTileUtils.ComponentElementCount; i++)
            {
                BandType_Values band = RdpegfxTileUtils.GetBandByIndex(i, enTile.UseReduceExtrapolate);

                //Y
                int curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.yQuantValues, band);
                int prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.yQuantValues, band);
                int bitCount  = prvBitPos - curBitPos;
                int sign      = triState.Y_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (yDecoder != null)
                        {
                            short?decodedValue = yDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                yData.Add(decodedValue.Value);
                            }
                            else
                            {
                                yData.Add(0);
                            }
                        }
                        else
                        {
                            yData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (yRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len)
                            {
                                output = -output;
                            }
                            yData.Add((short)output);
                        }
                        else
                        {
                            yData.Add(0);
                        }
                    }
                }
                else
                {
                    yData.Add(0);
                }

                //Cb
                curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.cbQuantValues, band);
                prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.cbQuantValues, band);
                bitCount  = prvBitPos - curBitPos;
                sign      = triState.Cb_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (cbDecoder != null)
                        {
                            short?decodedValue = cbDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                cbData.Add(decodedValue.Value);
                            }
                            else
                            {
                                cbData.Add(0);
                            }
                        }
                        else
                        {
                            cbData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (cbRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len)
                            {
                                output = -output;
                            }
                            cbData.Add((short)output);
                        }
                        else
                        {
                            cbData.Add(0);
                        }
                    }
                }
                else
                {
                    cbData.Add(0);
                }

                //cr
                curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.crQuantValues, band);
                prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.crQuantValues, band);
                bitCount  = prvBitPos - curBitPos;
                sign      = triState.Cr_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (crDecoder != null)
                        {
                            short?decodedValue = crDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                crData.Add(decodedValue.Value);
                            }
                            else
                            {
                                crData.Add(0);
                            }
                        }
                        else
                        {
                            crData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (crRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len)
                            {
                                output = -output;
                            }
                            crData.Add((short)output);
                        }
                        else
                        {
                            crData.Add(0);
                        }
                    }
                }
                else
                {
                    crData.Add(0);
                }
            }

            codecContext.YComponent  = yData.ToArray();
            codecContext.CbComponent = cbData.ToArray();
            codecContext.CrComponent = crData.ToArray();
        }
        /// <summary>
        /// Render progressive codec image
        /// </summary>
        /// <param name="surfaceId"></param>
        /// <param name="tileDict"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        public void RenderProgressiveCodec(ushort surfaceId, Dictionary<TileIndex, EncodedTile[]> tileDict, ushort width, ushort height)
        {
            if (surfaceDic.ContainsKey(surfaceId))
            {
                Bitmap paint = new Bitmap(width, height);
                Graphics paintGraphics = Graphics.FromImage(paint);
                if (surfaceDic[surfaceId].CurrentFrame == null)
                {
                    surfaceDic[surfaceId].CurrentFrame = new SurfaceFrame(surfaceId, width, height);
                }
                SurfaceFrame frame = surfaceDic[surfaceId].CurrentFrame;

                foreach (TileIndex index in tileDict.Keys)
                {
                    TileState state = new TileState(frame, index);
                    EncodedTile[] tiles = tileDict[index];
                    if (tiles != null)
                    {
                        for (int i = 0; i < tiles.Length; i++)
                        {
                            RfxProgressiveDecoder.DecodeTile(tiles[i], state);
                        }
                    }
                    paintGraphics.DrawImage(state.GetDwt().ToImage(), index.X * RdpegfxTileUtils.TileSize, index.Y * RdpegfxTileUtils.TileSize);
                }

                Surface sur = surfaceDic[surfaceId];
                sur.DrawImage(paint, 0, 0);

            }
        }
        /// <summary>
        /// Decode an encoded tile
        /// </summary>
        /// <param name="enTile">Represents an encoded tile.</param>
        /// <param name="tState">The context state of the tile that going to be decoded.</param>
        public static void DecodeTile(EncodedTile enTile, TileState tState)
        {
            RfxProgressiveCodecContext codecContext = new RfxProgressiveCodecContext(
                enTile.CodecQuantVals,
                enTile.QuantIdxY,
                enTile.QuantIdxCb,
                enTile.QuantIdxCr,
                enTile.DataType == EncodedTileType.Simple ? false : true,
                enTile.IsDifferenceTile,
                enTile.UseReduceExtrapolate);

            //RLGR/SRL Decode
            if (enTile.DataType == EncodedTileType.FirstPass || enTile.DataType == EncodedTileType.Simple)
            {   //first pass or simple
                codecContext.YData = enTile.YEncodedData;
                codecContext.CbData = enTile.CbEncodedData;
                codecContext.CrData = enTile.CrEncodedData;
                RemoteFXDecoder.RLGRDecode(codecContext);
                ComputeOriginalLL3FromDeltas(codecContext);
            }
            else
            {
                SRLDecode(codecContext, enTile, tState);
            }

            //Progressive Dequantization
            if (enTile.DataType != EncodedTileType.Simple)
            {
                ProgressiveDeQuantization(codecContext, enTile.ProgCodecQuant);
            }

            // Create a DwtTile instance for tri-state
            DwtTile triStateDwt = new DwtTile(codecContext.YComponent, codecContext.CbComponent, codecContext.CrComponent,
                enTile.CodecQuantVals, enTile.QuantIdxY, enTile.QuantIdxCb, enTile.QuantIdxCr, enTile.UseReduceExtrapolate, enTile.ProgCodecQuant);

            //Set Tri-State for progressive codec
            if (enTile.DataType == EncodedTileType.FirstPass)
            {
                //DwtTile tileTriStat = SetTriState(diffDwt, enTile.UseReduceExtrapolate);
                tState.UpdateTriState(triStateDwt);
            }
            else if (enTile.DataType == EncodedTileType.UpgradePass)
            {
                DwtTile prvStat = tState.GetTriState();
                prvStat.Add(triStateDwt);
                // update ProCodecQuant
                prvStat.ProgCodecQuant = triStateDwt.ProgCodecQuant;
                tState.UpdateTriState(prvStat);
            }

            // Create another DwtTile instance for DWT Data.
            // The data in diffDwt is the same as triStateDwt, this will makesure the DWT data and tri-state not share the same DWT tile instance
            DwtTile diffDwt = new DwtTile(codecContext.YComponent, codecContext.CbComponent, codecContext.CrComponent,
                enTile.CodecQuantVals, enTile.QuantIdxY, enTile.QuantIdxCb, enTile.QuantIdxCr, enTile.UseReduceExtrapolate, enTile.ProgCodecQuant);

            //Sum difference
            if ( enTile.IsDifferenceTile || enTile.DataType == EncodedTileType.UpgradePass)
            {
                tState.AddDwt(diffDwt);
            }
            else
            {
                tState.UpdateDwt(diffDwt);
            }
        }
        public static void SRLDecode(RfxProgressiveCodecContext codecContext, EncodedTile enTile, TileState tState)
        {
            SRLDecoder yDecoder = null;
            SRLDecoder cbDecoder = null;
            SRLDecoder crDecoder = null;

            List<short> yData = new List<short>();
            List<short> cbData = new List<short>();
            List<short> crData = new List<short>();
            DwtTile triState = tState.GetTriState();
            RFX_PROGRESSIVE_CODEC_QUANT prvProgQuant = tState.GetDwt().ProgCodecQuant;
            int nonLL3Len = RdpegfxTileUtils.ComponentElementCount - RdpegfxTileUtils.GetBandSize(BandType_Values.LL3, enTile.UseReduceExtrapolate);

            if (enTile.YEncodedData != null)
            {
                yDecoder = new SRLDecoder(enTile.YEncodedData);
            }

            if (enTile.CbEncodedData != null)
            {
                cbDecoder = new SRLDecoder(enTile.CbEncodedData);
            }

            if (enTile.CrEncodedData != null)
            {
                crDecoder = new SRLDecoder(enTile.CrEncodedData);
            }

            BitStream yRaw = BitStream.GetFromBytes(enTile.YRawData);
            BitStream cbRaw = BitStream.GetFromBytes(enTile.CbRawData);
            BitStream crRaw = BitStream.GetFromBytes(enTile.CrRawData);

            for (int i = 0; i < RdpegfxTileUtils.ComponentElementCount; i++)
            {
                BandType_Values band = RdpegfxTileUtils.GetBandByIndex(i, enTile.UseReduceExtrapolate);

                //Y
                int curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.yQuantValues, band);
                int prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.yQuantValues, band);
                int bitCount = prvBitPos - curBitPos;
                int sign = triState.Y_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (yDecoder != null)
                        {
                            short? decodedValue = yDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                yData.Add(decodedValue.Value);
                            }
                            else
                            {
                                yData.Add(0);
                            }
                        }
                        else
                        {
                            yData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (yRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len) output = -output;
                            yData.Add((short)output);
                        }
                        else
                        {
                            yData.Add(0);
                        }
                    }
                }
                else
                {
                    yData.Add(0);
                }

                //Cb
                curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.cbQuantValues, band);
                prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.cbQuantValues, band);
                bitCount = prvBitPos - curBitPos;
                sign = triState.Cb_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (cbDecoder != null)
                        {
                            short? decodedValue = cbDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                cbData.Add(decodedValue.Value);
                            }
                            else
                            {
                                cbData.Add(0);
                            }
                        }
                        else
                        {
                            cbData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (cbRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len) output = -output;
                            cbData.Add((short)output);
                        }
                        else
                        {
                            cbData.Add(0);
                        }
                    }
                }
                else
                {
                    cbData.Add(0);
                }

                //cr
                curBitPos = RdpegfxTileUtils.GetBitPosFromQuant(enTile.ProgCodecQuant.crQuantValues, band);
                prvBitPos = RdpegfxTileUtils.GetBitPosFromQuant(prvProgQuant.crQuantValues, band);
                bitCount = prvBitPos - curBitPos;
                sign = triState.Cr_DwtQ[i];
                if (bitCount > 0)
                {
                    if (sign == 0 && i < nonLL3Len)
                    {
                        if (crDecoder != null)
                        {
                            short? decodedValue = crDecoder.DecodeOne(bitCount);
                            if (decodedValue.HasValue)
                            {
                                crData.Add(decodedValue.Value);
                            }
                            else
                            {
                                crData.Add(0);
                            }
                        }
                        else
                        {
                            crData.Add(0);
                        }
                    }
                    else
                    {
                        int output;
                        if (crRaw.ReadInt32(bitCount, out output))
                        {
                            if (sign < 0 && i < nonLL3Len) output = -output;
                            crData.Add((short)output);
                        }
                        else
                        {
                            crData.Add(0);
                        }
                    }
                }
                else
                {
                    crData.Add(0);
                }
            }

            codecContext.YComponent = yData.ToArray();
            codecContext.CbComponent = cbData.ToArray();
            codecContext.CrComponent = crData.ToArray();
        }