public override void Draw()
 {
     SwinGame.DrawSprite(_menu);
     _startButton.Draw();
     _instructionButton.Draw();
     _settingsButton.Draw();
 }
示例#2
0
 public override void Draw()
 {
     _servingArea.Draw();
     _sideBar.Draw();
     _btmBar.Draw();
     _giveUpButton.Draw();
 }
 public override void Draw()
 {
     SwinGame.DrawSprite(_menu);
     SwinGame.DrawText("Choose Your Gender", Color.Black, "Arial", 35, 90, 150);
     _maleButton.Draw();
     _femaleButton.Draw();
 }
 public override void Draw()
 {
     _servingArea.Draw();
     _sideBar.Draw();
     _btmBar.Draw();
     _giveUpButton.Draw();
     SwinGame.DrawText("Medium", Color.Black, "Arial", 15, 370, 10);
     SwinGame.DrawText("Difficult", Color.Black, "Arial", 15, 440, 50);
     //draw the part of full bar based on the time passed.
     _statusBar.Draw((int)_ticks, 365, 32);
 }
        public override void Draw()
        {
            if (winOrLose)
            {
                SwinGame.DrawSprite(winEnding);
            }
            else
            {
                SwinGame.DrawSprite(_menu);
            }

            _gotoMenuButton.Draw();
        }
示例#6
0
 public override void Draw()
 {
     SwinGame.DrawSprite(_menu);
     _gotoMenuButton.Draw();
 }