public MenuManager(Game1 game) { main = new MainMenu(game, this); join = new JoinServerMenu(game, this); enterServer = new EnterServerMenu(game, this); failure = new FailedToConnectMenu(game, this); lobby = new GameLobby(game, this); quickJoin = new QuickJoin(game, this); serverSetup = new ServerSetupMenu(game, this); endgame = new EndgameMenu(game, this); settings = new SettingsMenu(game, this); credits = new CreditsMenu(game, this); teamChest = new TeamChestMenu(game, this); shop = new CapitalistMenu(game, this); potion = new ApothecaryMenu(game, this); currentMenu = main; }
public void SwitchMenu(Menu m) { currentMenu = m; currentMenu.Init(); Thread.Sleep(200); }