public static bool LoadResource(MapStream map) { switch (map.Type) { case MapType.Shared: resourceShared = map; return(true); case MapType.SinglePlayerShared: resourceSinglePlayer = map; return(true); case MapType.MainMenu: resourceMainMenu = map; return(true); default: return(false); } }
internal static void ActiveMap(MapStream mapstream) { mapStream = mapstream; }