public static bool LoadResource(MapStream map)
        {
            switch (map.Type)
            {
            case MapType.Shared:
                resourceShared = map;
                return(true);

            case MapType.SinglePlayerShared:
                resourceSinglePlayer = map;
                return(true);

            case MapType.MainMenu:
                resourceMainMenu = map;
                return(true);

            default:
                return(false);
            }
        }
 internal static void ActiveMap(MapStream mapstream)
 {
     mapStream = mapstream;
 }