private static void DisplayFightingSpaceMonster(SpaceMonster spaceMonster)
        {
            DisplayHeader("Fighting Jaal");

            Console.WriteLine($"You attack {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");

            DisplayContinuePrompt();
        }
示例#2
0
        private static void DisplaySpaceMonster(SpaceMonster spaceMonster)
        {
            Console.WriteLine($"Id: {spaceMonster.Id}");
            Console.WriteLine($"Name: {spaceMonster.Name}");
            Console.WriteLine($"Age: {spaceMonster.Age}");
            Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}");
            Console.WriteLine($"Is Happy: {spaceMonster.IsHappy()}");

            Console.WriteLine($"You Attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()} in response");
        }
示例#3
0
        private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster)
        {
            Console.WriteLine($"Id: {spaceMonster.id}");
            Console.WriteLine($"name: {spaceMonster.name}");
            Console.WriteLine($"age: {spaceMonster.age}");
            Console.WriteLine($"galaxy: {spaceMonster.Galaxy}");
            Console.WriteLine($"Is happy: {(spaceMonster.IsHappy() ? "yes" : "no")}");

            Console.WriteLine($"you attacked {spaceMonster.name} and they {spaceMonster.MonsterBattleResponse()}");
        }
        private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster)
        {
            Console.WriteLine($"Id: {spaceMonster.Id}");
            Console.WriteLine($"Name: {spaceMonster.Name}");
            Console.WriteLine($"Age: {spaceMonster.Age}");
            Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}");
            Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no")}");
            Console.WriteLine($"Color: {spaceMonster.Color}");

            Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");
        }
 private static void DisplaySpaceMonster(SpaceMonster spaceMonster)
 {
     Console.WriteLine($"Id: {spaceMonster.ID}");
     Console.WriteLine($"Name: {spaceMonster.Name}");
     Console.WriteLine($"Age: {spaceMonster.Age}");
     Console.WriteLine($"Active: {(spaceMonster.IsActive ? "Yes" : "No")}");
     Console.WriteLine($"Has Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No")}");
     spaceMonster.Greeting();
     spaceMonster.IsHappy();
     Console.WriteLine($"You attack {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");
 }
示例#6
0
 private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster)
 {
     Console.WriteLine($"Id: {spaceMonster.Id}");
     Console.WriteLine($"Name: {spaceMonster.Name}");
     Console.WriteLine($"Age: {spaceMonster.Age}");
     Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}");
     Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no") }");
     Console.WriteLine($"Toughness: {spaceMonster.Toughness}");
     Console.WriteLine($"Ferociousness: {spaceMonster.Ferociousness}");
     Console.WriteLine($"{(spaceMonster.IsTough() ? "I am very tough" : "I am not very tough")}");
     Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");
 }
示例#7
0
        private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster)
        {
            Console.WriteLine($"Id: {spaceMonster.Id}");
            Console.WriteLine($"Name: {spaceMonster.Name}");
            Console.WriteLine($"Age: {spaceMonster.Age}");
            Console.WriteLine($"Height: {spaceMonster.Height}");
            Console.WriteLine($"Weight: {spaceMonster.Weight}");
            Console.WriteLine($"Owns a Spaceship: {(spaceMonster.OwnsSpaceship ? "Yes" : "NO")}");
            Console.WriteLine($"Needs Oxygen: {(spaceMonster.NeedOxygen ? "Yes" : "No")}");
            Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}");
            Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "Yes" : "No")}");
            Console.WriteLine(spaceMonster.Roar());
            Console.WriteLine(spaceMonster.Greeting());

            Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");
        }
示例#8
0
        private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster)
        {
            Console.WriteLine($"Id: {spaceMonster.Id}");
            Console.WriteLine($"Name: {spaceMonster.Name}");
            Console.WriteLine($"Age: {spaceMonster.Age}");
            Console.WriteLine($"Language: {spaceMonster.Language}");
            Console.WriteLine($"Color: {spaceMonster.Color}");
            Console.WriteLine($"Weight: {spaceMonster.Weight}");
            Console.WriteLine($"Has a Tail: {spaceMonster.HasTail}");
            Console.WriteLine($"Can Fly: {spaceMonster.CanFly}");
            Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}");
            Console.WriteLine($"Star System: {spaceMonster.System}");
            Console.WriteLine($"Home Planet: {spaceMonster.HomePlanet}");
            Console.WriteLine($"Number of Eyes: {spaceMonster.NumberOfEyes}");
            Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no") }");
            Console.WriteLine($"Is Hostile: {(spaceMonster.IsHostile() ? "yes" : "no")}");

            Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}");
        }