private static void DisplaySpaceMonster(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is Happy: {spaceMonster.IsHappy()}"); Console.WriteLine($"You Attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()} in response"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.id}"); Console.WriteLine($"name: {spaceMonster.name}"); Console.WriteLine($"age: {spaceMonster.age}"); Console.WriteLine($"galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is happy: {(spaceMonster.IsHappy() ? "yes" : "no")}"); Console.WriteLine($"you attacked {spaceMonster.name} and they {spaceMonster.MonsterBattleResponse()}"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no")}"); Console.WriteLine($"Color: {spaceMonster.Color}"); Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }
private static void DisplaySpaceMonster(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.ID}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Active: {(spaceMonster.IsActive ? "Yes" : "No")}"); Console.WriteLine($"Has Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No")}"); spaceMonster.Greeting(); spaceMonster.IsHappy(); Console.WriteLine($"You attack {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no") }"); Console.WriteLine($"Toughness: {spaceMonster.Toughness}"); Console.WriteLine($"Ferociousness: {spaceMonster.Ferociousness}"); Console.WriteLine($"{(spaceMonster.IsTough() ? "I am very tough" : "I am not very tough")}"); Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }
static void DispalySpaceMonster(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.ID}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Owns a Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No" )}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Active: {(spaceMonster.IsActive ? "Yes" : "No")}"); Console.WriteLine($"Happiness Status:{spaceMonster.IsHappy()}"); Console.WriteLine($"Home: {spaceMonster.HomeGalaxy} "); Console.WriteLine($"Fighting Style: {spaceMonster.FightingStyle}"); Console.WriteLine($"{spaceMonster.Greeting()}"); Console.WriteLine($"{spaceMonster.Background()}"); Console.WriteLine($"Fights Won: {spaceMonster.FightsWon()}"); Console.WriteLine($"High Value Target: {spaceMonster.isHVT}"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Height: {spaceMonster.Height}"); Console.WriteLine($"Weight: {spaceMonster.Weight}"); Console.WriteLine($"Owns a Spaceship: {(spaceMonster.OwnsSpaceship ? "Yes" : "NO")}"); Console.WriteLine($"Needs Oxygen: {(spaceMonster.NeedOxygen ? "Yes" : "No")}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "Yes" : "No")}"); Console.WriteLine(spaceMonster.Roar()); Console.WriteLine(spaceMonster.Greeting()); Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Language: {spaceMonster.Language}"); Console.WriteLine($"Color: {spaceMonster.Color}"); Console.WriteLine($"Weight: {spaceMonster.Weight}"); Console.WriteLine($"Has a Tail: {spaceMonster.HasTail}"); Console.WriteLine($"Can Fly: {spaceMonster.CanFly}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Star System: {spaceMonster.System}"); Console.WriteLine($"Home Planet: {spaceMonster.HomePlanet}"); Console.WriteLine($"Number of Eyes: {spaceMonster.NumberOfEyes}"); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "yes" : "no") }"); Console.WriteLine($"Is Hostile: {(spaceMonster.IsHostile() ? "yes" : "no")}"); Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }