private bool OnAvatarCreated(EvtAvatarCreated evt) { BaseMonoAvatar localAvatar = Singleton <AvatarManager> .Instance.GetLocalAvatar(); AvatarActor actor = Singleton <EventManager> .Instance.GetActor <AvatarActor>(localAvatar.GetRuntimeID()); if (actor != null) { actor.AddAbilityState(AbilityState.Undamagable, true); } return(false); }