private bool OnAvatarCreated(EvtAvatarCreated evt)
        {
            BaseMonoAvatar localAvatar = Singleton <AvatarManager> .Instance.GetLocalAvatar();

            AvatarActor actor = Singleton <EventManager> .Instance.GetActor <AvatarActor>(localAvatar.GetRuntimeID());

            if (actor != null)
            {
                actor.AddAbilityState(AbilityState.Undamagable, true);
            }
            return(false);
        }