void clientDebugManagerService_OnGetDebugLog(UserModel user, DebugGameLogModel o) { scope.Model.Log.Add(o.Value); scope.Apply(); }
public void SendDebugLog(DebugGameRoom room, DebugGameLogModel ganswer) { qManager.SendMessage(room.DebuggingSender.Gateway, "Area.Debug.Log", room.DebuggingSender, ganswer); }