void clientDebugManagerService_OnGetDebugLog(UserModel user, DebugGameLogModel o)
        {
            scope.Model.Log.Add(o.Value);
            scope.Apply();

        }
 public void SendDebugLog(DebugGameRoom room, DebugGameLogModel ganswer)
 {
     qManager.SendMessage(room.DebuggingSender.Gateway, "Area.Debug.Log", room.DebuggingSender, ganswer);
 }