示例#1
0
        private static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e)
        {
            if (ModEntry.callingNPC != null)
            {
                return;
            }

            if (!ModEntry.appRunning || !ModEntry.phoneOpen || ModEntry.runningApp != Helper.ModRegistry.ModID)
            {
                ModEntry.appRunning                     = false;
                ModEntry.phoneAppRunning                = false;
                Helper.Events.Display.RenderedWorld    -= Display_RenderedWorld;
                Helper.Events.Input.ButtonPressed      -= Input_ButtonPressed;
                Helper.Events.Input.MouseWheelScrolled -= Input_MouseWheelScrolled;
                return;
            }
            Vector2   screenPos  = PhoneUtils.GetScreenPosition();
            Vector2   screenSize = PhoneUtils.GetScreenSize();
            Rectangle headerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, Config.AppHeaderHeight);
            Point     mousePos   = Game1.getMousePosition();

            if (Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                int dy = mousePos.Y - lastMousePositionY;
                if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos))
                {
                    dragging = true;
                }
                if (dragging)
                {
                    AddYOffset(dy);
                }
            }

            if (clicked && !Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                clicked = false;
                if (dragging)
                {
                    Monitor.Log($"was dragging");
                    dragging = false;
                }
                else
                {
                    if (headerRect.Contains(mousePos))
                    {
                        if (new Rectangle((int)screenPos.X + (int)screenSize.X - Config.AppHeaderHeight, (int)screenPos.Y, Config.AppHeaderHeight, Config.AppHeaderHeight).Contains(mousePos))
                        {
                            PhoneUtils.ToggleApp(false);
                        }
                    }
                    else
                    {
                        for (int i = 0; i < callableList.Count; i++)
                        {
                            Vector2   pos = GetNPCPos(i);
                            Rectangle r   = new Rectangle((int)pos.X, (int)pos.Y, Config.ContactWidth, Config.ContactHeight);
                            if (r.Contains(mousePos))
                            {
                                Monitor.Log($"calling {callableList[i].npc.Name}");
                                //PhoneUtils.PlayRingTone();
                                CallNPC(callableList[i].npc);
                            }
                        }
                    }
                }
            }

            lastMousePositionY = Game1.getMouseY();
            int startListY = (int)screenPos.Y + Config.AppHeaderHeight;

            e.SpriteBatch.Draw(ModEntry.phoneBookTexture, screenPos, Color.White);

            if (yOffset < 0)
            {
                e.SpriteBatch.Draw(ModEntry.upArrowTexture, ModEntry.upArrowPosition, Color.White);
            }
            if (yOffset > PhoneUtils.GetScreenSize().Y - Config.AppHeaderHeight - listHeight)
            {
                e.SpriteBatch.Draw(ModEntry.downArrowTexture, ModEntry.downArrowPosition, Color.White);
            }

            int screenBottom = (int)(screenPos.Y + screenSize.Y);

            for (int i = 0; i < callableList.Count; i++)
            {
                Vector2   npcPos = GetNPCPos(i);
                Rectangle r      = callableList[i].sourceRect;
                if (npcPos.Y < startListY - r.Height * 2 || npcPos.Y >= screenBottom)
                {
                    continue;
                }
                Rectangle sourceRect = r;
                int       cutTop     = 0;
                int       cutBottom  = 0;
                if (npcPos.Y < startListY)
                {
                    cutTop     = (int)Math.Round((startListY - (int)npcPos.Y) / 2f);
                    sourceRect = new Rectangle(r.X, r.Y + cutTop, r.Width, r.Height - cutTop);
                    npcPos     = new Vector2(npcPos.X, startListY);
                }
                else if (npcPos.Y > screenBottom - r.Height * 2)
                {
                    cutBottom  = (int)Math.Round((screenBottom - r.Height * 2 - (int)npcPos.Y) / 2f);
                    sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom);
                }
                int alpha = callableList[i].npc.CurrentDialogue.Any() && !callableList[i].npc.isSleeping ? 255 : Config.UncallableNPCAlpha;
                e.SpriteBatch.Draw(callableList[i].portrait, npcPos + new Vector2((Config.ContactWidth - 32) / 2f, 0), sourceRect, new Color(255, 255, 255, alpha), 0, Vector2.Zero, 2, SpriteEffects.None, 0.86f);
                if (Config.ShowNamesInPhoneBook && npcPos.Y < screenBottom - Config.ContactHeight - callableList[i].nameSize.Y * 0.4f + 6)
                {
                    e.SpriteBatch.DrawString(Game1.dialogueFont, callableList[i].name, GetNPCPos(i) + new Vector2(Config.ContactWidth / 2f - callableList[i].nameSize.X * 0.2f, Config.ContactHeight - 6), Color.Black, 0, Vector2.Zero, 0.4f, SpriteEffects.None, 0.86f);
                }
            }
            e.SpriteBatch.Draw(ModEntry.phoneBookHeaderTexture, headerRect, Color.White);
            string  headerText     = Helper.Translation.Get("phone-book");
            Vector2 headerTextSize = Game1.dialogueFont.MeasureString(headerText) * Config.HeaderTextScale;

            e.SpriteBatch.DrawString(Game1.dialogueFont, headerText, screenPos + new Vector2(screenSize.X / 2f - headerTextSize.X / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f);
            e.SpriteBatch.DrawString(Game1.dialogueFont, "x", screenPos + new Vector2(screenSize.X - Config.AppHeaderHeight / 2f - Game1.dialogueFont.MeasureString("x").X *Config.HeaderTextScale / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f);
        }
示例#2
0
        public static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e)
        {
            Point mousePos     = Game1.getMousePosition();
            Point lastMousePos = ModEntry.lastMousePosition;

            ModEntry.lastMousePosition = mousePos;

            if (!ModEntry.phoneOpen)
            {
                ModEntry.appRunning = false;
                ModEntry.runningApp = null;

                if (Config.ShowPhoneIcon && Game1.displayHUD && !Game1.eventUp && Game1.currentBillboard == 0 && Game1.gameMode == 3 && !Game1.freezeControls && !Game1.panMode && !Game1.HostPaused && !Game1.game1.takingMapScreenshot)
                {
                    if (ModEntry.clickingPhoneIcon)
                    {
                        if (Helper.Input.IsSuppressed(SButton.MouseLeft) && lastMousePos != mousePos)
                        {
                            ModEntry.draggingPhoneIcon = true;
                            Config.PhoneIconOffsetX   += mousePos.X - lastMousePos.X;
                            Config.PhoneIconOffsetY   += mousePos.Y - lastMousePos.Y;
                            ModEntry.phoneIconPosition = PhoneUtils.GetPhoneIconPosition();
                        }
                        else if (!Helper.Input.IsSuppressed(SButton.MouseLeft))
                        {
                            if (!ModEntry.draggingPhoneIcon)
                            {
                                PhoneUtils.TogglePhone(true);
                            }
                            else
                            {
                                Helper.WriteConfig(Config);
                            }
                            ModEntry.clickingPhoneIcon = false;
                            ModEntry.draggingPhoneIcon = false;
                        }
                    }
                    e.SpriteBatch.Draw(ModEntry.iconTexture, ModEntry.phoneIconPosition, Color.White);
                }

                return;
            }
            else
            {
                ModEntry.clickingPhoneIcon = false;
                ModEntry.draggingPhoneIcon = false;
            }

            if (Game1.game1.takingMapScreenshot)
            {
                return;
            }

            if (ModEntry.draggingPhone)
            {
                if (Helper.Input.IsSuppressed(SButton.MouseLeft))
                {
                    if (mousePos != lastMousePos)
                    {
                        int x = mousePos.X - lastMousePos.X;
                        int y = mousePos.Y - lastMousePos.Y;
                        if (ModEntry.phoneRotated)
                        {
                            Config.PhoneRotatedOffsetX += x;
                            Config.PhoneRotatedOffsetY += y;
                        }
                        else
                        {
                            Config.PhoneOffsetX += x;
                            Config.PhoneOffsetY += y;
                        }
                        PhoneUtils.RefreshPhoneLayout();
                    }
                }
                else
                {
                    ModEntry.context.Helper.WriteConfig(Config);
                    ModEntry.draggingPhone = false;
                    Monitor.Log($"released dragging phone");
                }
            }
            else if (Helper.Input.IsSuppressed(SButton.MouseLeft) && !ModEntry.movingAppIcon)
            {
                int dy = mousePos.Y - lastMousePos.Y;
                if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos))
                {
                    ModEntry.clickingApp   = -1;
                    ModEntry.draggingIcons = true;
                }
                if (ModEntry.draggingIcons)
                {
                    ModEntry.yOffset = (int)Math.Max(Math.Min(0, ModEntry.yOffset + dy), -1 * Math.Max(0, ModEntry.listHeight - PhoneUtils.GetScreenSize().Y));
                }
            }

            e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.backgroundRotatedTexture : ModEntry.backgroundTexture, ModEntry.phoneRect, Color.White);
            e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.phoneRotatedTexture : ModEntry.phoneTexture, ModEntry.phoneRect, Color.White);

            Vector2 screenPos  = PhoneUtils.GetScreenPosition();
            Vector2 screenSize = PhoneUtils.GetScreenSize();

            if (ModEntry.callingNPC != null)
            {
                Rectangle destRect;
                Rectangle portraitSource = Game1.getSourceRectForStandardTileSheet(ModEntry.callingNPC.Portrait, 0, 64, 64);
                float     scale;
                if ((float)portraitSource.Height * screenSize.X / (float)portraitSource.Width > screenSize.Y - Config.AppHeaderHeight)
                {
                    scale    = (screenSize.Y - Config.AppHeaderHeight) / (float)portraitSource.Height;
                    destRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f - portraitSource.Width * scale / 2f), (int)screenPos.Y, (int)(portraitSource.Width * scale), (int)screenSize.Y - Config.AppHeaderHeight);
                }
                else
                {
                    scale = screenSize.X / (float)portraitSource.Width;
                    //Monitor.Log($"{screenSize} {portraitSource.Width},{portraitSource.Height} {scale}");
                    destRect = new Rectangle((int)(screenPos.X), (int)(screenPos.Y + (screenSize.Y - Config.AppHeaderHeight) / 2f - portraitSource.Height * scale / 2f), (int)screenSize.X, (int)(portraitSource.Height * scale));
                }
                e.SpriteBatch.Draw(ModEntry.callingNPC.Portrait, destRect, new Rectangle?(portraitSource), Color.White);
                SpriteText.drawStringHorizontallyCenteredAt(e.SpriteBatch, ModEntry.callingNPC.getName(), destRect.X + destRect.Width / 2, destRect.Bottom + 16, 999999, -1, 999999, 1f, 0.88f, false, -1, 99999);

                if (!ModEntry.inCall)
                {
                    Rectangle answerRect  = new Rectangle((int)(screenPos.X), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight);
                    Rectangle declineRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight);
                    e.SpriteBatch.Draw(ModEntry.answerTexture, answerRect, Color.White);
                    e.SpriteBatch.Draw(ModEntry.declineTexture, declineRect, Color.White);
                    float   textScale = Config.CallTextScale;
                    string  ans       = Helper.Translation.Get("answer");
                    Vector2 ansSize   = Game1.dialogueFont.MeasureString(ans) * textScale;
                    string  dec       = Helper.Translation.Get("decline");
                    Vector2 decSize   = Game1.dialogueFont.MeasureString(dec) * textScale;
                    e.SpriteBatch.DrawString(Game1.dialogueFont, ans, new Vector2(answerRect.X + answerRect.Width / 2f - ansSize.X / 2f, answerRect.Top + answerRect.Height / 2f - ansSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f);
                    e.SpriteBatch.DrawString(Game1.dialogueFont, dec, new Vector2(declineRect.X + declineRect.Width / 2f - decSize.X / 2f, declineRect.Top + declineRect.Height / 2f - decSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f);
                    if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft))
                    {
                        if (answerRect.Contains(mousePos))
                        {
                            MobilePhoneApp.CallNPC(ModEntry.callingNPC);
                            ModEntry.currentCallRings = 0;
                        }
                        else if (declineRect.Contains(mousePos))
                        {
                            ModEntry.currentCallRings = 0;
                            ModEntry.callingNPC       = null;
                        }
                    }
                }
                else
                {
                    Rectangle endRect = new Rectangle((int)(screenPos.X + screenSize.X / 4), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2), Config.AppHeaderHeight);
                    e.SpriteBatch.Draw(ModEntry.declineTexture, endRect, Color.White);
                    float   textScale = Config.CallTextScale;
                    string  ends      = Helper.Translation.Get("end-call");
                    Vector2 endsSize  = Game1.dialogueFont.MeasureString(ends) * textScale;
                    e.SpriteBatch.DrawString(Game1.dialogueFont, ends, new Vector2(endRect.X + endRect.Width / 2f - endsSize.X / 2f, endRect.Top + endRect.Height / 2f - endsSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f);
                    if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft))
                    {
                        if (endRect.Contains(mousePos))
                        {
                            MobilePhoneCall.EndCall();
                            if (Game1.activeClickableMenu is DialogueBox)
                            {
                                Game1.activeClickableMenu = null;
                            }
                        }
                    }
                }
                if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft))
                {
                    ModEntry.clickingApp         = -1;
                    ModEntry.switchingApp        = -1;
                    ModEntry.movingAppIconOffset = new Point(0, 0);
                    ModEntry.clickingTicks       = 0;
                    ModEntry.clicking            = false;
                    ModEntry.movingAppIcon       = false;
                    ModEntry.clickingPhoneIcon   = false;
                    ModEntry.draggingPhone       = false;
                    ModEntry.draggingIcons       = false;
                }

                return;
            }

            if (ModEntry.appRunning)
            {
                return;
            }
            if (ModEntry.runningApp == Helper.ModRegistry.ModID && Game1.activeClickableMenu == null)
            {
                MobilePhoneApp.OpenPhoneBook();
                return;
            }

            List <string> keys = new List <string>(ModEntry.appOrder);

            if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                Monitor.Log($"released click");
                if (ModEntry.movingAppIcon && ModEntry.switchingApp != -1)
                {
                    Monitor.Log($"switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}");
                    Game1.playSound("stoneStep");
                    ModEntry.appOrder[ModEntry.clickingApp]  = keys[ModEntry.switchingApp];
                    ModEntry.appOrder[ModEntry.switchingApp] = keys[ModEntry.clickingApp];
                    keys           = new List <string>(ModEntry.appOrder);
                    Config.AppList = keys.ToArray();
                    Helper.WriteConfig(Config);
                }
                else if (ModEntry.draggingIcons)
                {
                    ModEntry.draggingIcons = false;
                }
                else if (!ModEntry.movingAppIcon)
                {
                    for (int i = 0; i < keys.Count; i++)
                    {
                        Vector2   pos = PhoneUtils.GetAppPos(i);
                        Rectangle r   = new Rectangle((int)pos.X, (int)pos.Y, Config.IconWidth, Config.IconHeight);
                        if (r.Contains(mousePos))
                        {
                            if (ModEntry.apps[keys[i]].keyPress != null)
                            {
                                Monitor.Log($"pressing key {ModEntry.apps[keys[i]].keyPress}");
                                PhoneInput.PressKey(ModEntry.apps[keys[i]]);
                            }
                            else
                            {
                                Monitor.Log($"starting app {ModEntry.apps[keys[i]].name}");
                                ModEntry.apps[keys[i]].action.Invoke();
                            }
                        }
                    }
                }
                ModEntry.clickingApp         = -1;
                ModEntry.switchingApp        = -1;
                ModEntry.movingAppIconOffset = new Point(0, 0);
                ModEntry.clickingTicks       = 0;
                ModEntry.clicking            = false;
                ModEntry.movingAppIcon       = false;
                ModEntry.clickingPhoneIcon   = false;
                ModEntry.draggingPhone       = false;
                ModEntry.draggingIcons       = false;
            }
            else if (ModEntry.clicking && ModEntry.clickingApp != -1 && !ModEntry.movingAppIcon)
            {
                if (lastMousePos == mousePos)
                {
                    if (ModEntry.clickingTicks > Config.TicksToMoveAppIcon)
                    {
                        Game1.playSound("pickUpItem");
                        ModEntry.movingAppIconOffset = new Point(5, 5);
                        ModEntry.movingAppIcon       = true;
                    }
                    else
                    {
                        ModEntry.clickingTicks++;
                    }
                }
                else
                {
                    ModEntry.clickingTicks = 0;
                    ModEntry.clickingApp   = -1;
                }
            }
            else if (ModEntry.movingAppIcon)
            {
                ModEntry.movingAppIconOffset = new Point(ModEntry.movingAppIconOffset.X + mousePos.X - lastMousePos.X, ModEntry.movingAppIconOffset.Y + mousePos.Y - lastMousePos.Y);
                Vector2 currentPos = PhoneUtils.GetAppPos(ModEntry.clickingApp);
                if (ModEntry.screenRect.Contains(Utility.Vector2ToPoint(currentPos)))
                {
                    bool alreadySwitched = false;
                    if (ModEntry.switchingApp != -1)
                    {
                        Vector2 pos = PhoneUtils.GetAppPos(ModEntry.switchingApp, true);
                        if (Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f)
                        {
                            alreadySwitched = true;
                        }
                    }
                    if (!alreadySwitched)
                    {
                        for (int i = 0; i < keys.Count; i++)
                        {
                            Vector2 pos = PhoneUtils.GetAppPos(i);
                            if (i != ModEntry.clickingApp && Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f)
                            {
                                ModEntry.switchingApp = i;
                                Monitor.Log($"new switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}");
                                break;
                            }
                            else
                            {
                                ModEntry.switchingApp = -1;
                            }
                        }
                    }
                }
            }


            string appHover = null;
            bool   hover    = false;

            if (mousePos == lastMousePos && !Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                hover = true;
            }
            else
            {
                ModEntry.ticksSinceMoved = 0;
            }

            int screenBottom = (int)(screenPos.Y + screenSize.Y);

            for (int i = keys.Count - 1; i >= 0; i--)
            {
                MobileApp app = ModEntry.apps[keys[i]];

                Vector2   appPos     = PhoneUtils.GetAppPos(i);
                Rectangle r          = new Rectangle(0, 0, Config.IconWidth, Config.IconHeight);
                Rectangle sourceRect = r;
                if (!ModEntry.movingAppIcon || i != ModEntry.clickingApp)
                {
                    if (appPos.Y < screenPos.Y - r.Height * 2 || appPos.Y >= screenBottom)
                    {
                        continue;
                    }
                    if (appPos.Y < screenPos.Y)
                    {
                        int cutTop = (int)screenPos.Y - (int)appPos.Y;
                        sourceRect = new Rectangle(r.X, r.Y + cutTop, r.Width, r.Height - cutTop);
                        appPos     = new Vector2(appPos.X, screenPos.Y);
                    }
                    else if (appPos.Y > screenBottom - r.Height)
                    {
                        int cutBottom = screenBottom - r.Height - (int)appPos.Y;
                        sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom);
                    }
                }

                e.SpriteBatch.Draw(app.icon, new Rectangle((int)appPos.X, (int)appPos.Y, sourceRect.Width, sourceRect.Height), sourceRect, Color.White, 0, Vector2.Zero, SpriteEffects.None, i == ModEntry.clickingApp && ModEntry.movingAppIcon ? 1f : 0.5f);

                Rectangle rect = new Rectangle((int)appPos.X, (int)appPos.Y, Config.IconWidth, sourceRect.Height);
                if (hover && !Helper.Input.IsSuppressed(SButton.MouseLeft) && rect.Contains(mousePos))
                {
                    ModEntry.ticksSinceMoved++;
                    if (ModEntry.ticksSinceMoved > Config.ToolTipDelayTicks)
                    {
                        appHover = app.name;
                    }
                }
            }
            if (appHover != null)
            {
                e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover) + new Vector2(-2, 2), Color.Black);
                e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover), Color.White);
            }
        }
 public Vector2 GetScreenSize(bool rotated)
 {
     return(PhoneUtils.GetScreenSize(rotated));
 }
示例#4
0
        private static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e)
        {
            if (ModEntry.callingNPC != null)
            {
                return;
            }

            if (!ModEntry.appRunning || !ModEntry.phoneOpen || ModEntry.runningApp != Helper.ModRegistry.ModID)
            {
                ModEntry.appRunning = false;
                Helper.Events.Display.RenderedWorld -= Display_RenderedWorld;
                Helper.Events.Input.ButtonPressed   -= Input_ButtonPressed;
                return;
            }
            Vector2   screenPos  = PhoneUtils.GetScreenPosition();
            Vector2   screenSize = PhoneUtils.GetScreenSize();
            Rectangle headerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, Config.AppHeaderHeight);
            Rectangle footerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y + (int)screenSize.Y - Config.AppHeaderHeight, (int)screenSize.X, Config.AppHeaderHeight);
            Point     mousePos   = Game1.getMousePosition();

            if (Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                int dy = mousePos.Y - lastMousePositionY;
                if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos) && !headerRect.Contains(mousePos) && !footerRect.Contains(mousePos))
                {
                    dragging = true;
                }
                if (dragging)
                {
                    float listHeight;
                    if (whichTab == 0)
                    {
                        listHeight = skinListHeight;
                    }
                    else if (whichTab == 1)
                    {
                        listHeight = backListHeight;
                    }
                    else
                    {
                        listHeight = ringListHeight;
                    }
                    yOffset = (int)Math.Max(Math.Min(0, yOffset + dy), -1 * Math.Max(0, listHeight - screenSize.Y));
                }
            }

            if (clicked && !Helper.Input.IsSuppressed(SButton.MouseLeft))
            {
                clicked = false;
                Monitor.Log($"unclicked");
                if (dragging)
                {
                    Monitor.Log($"was dragging");
                    dragging = false;
                }
                else
                {
                    if (headerRect.Contains(mousePos))
                    {
                        if (new Rectangle((int)screenPos.X + (int)screenSize.X - Config.AppHeaderHeight, (int)screenPos.Y, Config.AppHeaderHeight, Config.AppHeaderHeight).Contains(mousePos))
                        {
                            PhoneUtils.ToggleApp(false);
                        }
                    }
                    else if (footerRect.Contains(mousePos))
                    {
                        int newTab = (int)((mousePos.X - screenPos.X) / (screenSize.X / 3));
                        if (whichTab != newTab)
                        {
                            whichTab = newTab;
                            yOffset  = 0;
                            int listcount = whichTab == 0 ? skinList.Count : (whichTab == 1 ? backgroundList.Count : ringList.Count);
                            Monitor.Log($"switching to tab {whichTab}: {listcount} items");
                        }
                    }
                    else
                    {
                        if (whichTab == 0)
                        {
                            for (int i = 0; i < skinList.Count; i++)
                            {
                                Vector2   pos = GetItemPos(i);
                                Rectangle r   = new Rectangle((int)pos.X, (int)pos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight);
                                if (r.Contains(mousePos))
                                {
                                    Monitor.Log($"switching to {skinList[i]}");
                                    SetSkin(skinList[i]);
                                }
                            }
                        }
                        else if (whichTab == 1)
                        {
                            for (int i = 0; i < backgroundList.Count; i++)
                            {
                                Vector2   pos = GetItemPos(i);
                                Rectangle r   = new Rectangle((int)pos.X, (int)pos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight);
                                if (r.Contains(mousePos))
                                {
                                    Monitor.Log($"switching to {backgroundList[i]}");
                                    SetBackground(backgroundList[i]);
                                }
                            }
                        }
                        else if (whichTab == 2)
                        {
                            for (int i = 0; i < ringList.Count; i++)
                            {
                                Vector2   pos = GetItemPos(i);
                                Rectangle r   = new Rectangle((int)pos.X, (int)pos.Y, ModEntry.phoneWidth, Config.RingListItemHeight);
                                if (r.Contains(mousePos))
                                {
                                    Monitor.Log($"switching to {ringList[i]}");
                                    SetRing(ringList[i]);
                                }
                            }
                        }
                    }
                }
            }

            lastMousePositionY = Game1.getMouseY();
            int startListY = (int)screenPos.Y + Config.AppHeaderHeight;

            if (whichTab == 2)
            {
                e.SpriteBatch.Draw(ModEntry.ringListBackgroundTexture, ModEntry.screenRect, Color.White);
            }
            else
            {
                e.SpriteBatch.Draw(ModEntry.backgroundTexture, ModEntry.phoneRect, Color.White);
            }

            if (yOffset < 0)
            {
                e.SpriteBatch.Draw(ModEntry.upArrowTexture, ModEntry.upArrowPosition, Color.White);
            }
            if (yOffset > PhoneUtils.GetScreenSize().Y - Config.AppHeaderHeight - skinListHeight)
            {
                e.SpriteBatch.Draw(ModEntry.downArrowTexture, ModEntry.downArrowPosition, Color.White);
            }

            int screenBottom = (int)(screenPos.Y + screenSize.Y);

            int count = whichTab == 0 ? skinList.Count : (whichTab == 1 ? backgroundList.Count : ringList.Count);


            for (int i = 0; i < count; i++)
            {
                Vector2 itemPos = GetItemPos(i);
                if (whichTab < 2)
                {
                    Rectangle r          = new Rectangle(0, 0, Config.PhoneWidth, Config.PhoneHeight);
                    Rectangle sourceRect = r;
                    Rectangle destRect;
                    destRect = new Rectangle((int)itemPos.X, (int)itemPos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight);
                    float yScale = Config.ThemeItemHeight / (float)Config.PhoneHeight;
                    if (itemPos.Y < startListY - r.Height * yScale || itemPos.Y >= screenBottom)
                    {
                        continue;
                    }
                    int cutTop    = 0;
                    int cutBottom = 0;
                    if (itemPos.Y < startListY)
                    {
                        cutTop           = (int)Math.Ceiling((startListY - itemPos.Y) / yScale);
                        sourceRect       = new Rectangle(r.X, (int)(r.Y + cutTop), r.Width, (int)(r.Height - cutTop));
                        destRect.Y       = startListY;
                        destRect.Height -= (int)(cutTop * yScale);
                        itemPos          = new Vector2(itemPos.X, startListY);
                    }
                    else if (itemPos.Y > screenBottom - r.Height * yScale - Config.AppHeaderHeight)
                    {
                        cutBottom        = (int)Math.Ceiling((screenBottom - Config.AppHeaderHeight - r.Height * yScale - itemPos.Y) / yScale);
                        destRect.Height += (int)(cutBottom * yScale);
                        sourceRect       = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom);
                    }
                    Texture2D texture = whichTab == 0 ? skinDict[skinList[i]][0] : backgroundDict[backgroundList[i]][0];
                    //Monitor.Log($"drawing texture {i} {texture.Width}x{texture.Height} {destRect} {ModEntry.screenRect}");
                    e.SpriteBatch.Draw(texture, destRect, sourceRect, Color.White);
                }
                else
                {
                    if (itemPos.Y < screenPos.Y || itemPos.Y >= screenBottom - Config.AppHeaderHeight)
                    {
                        continue;
                    }
                    if (ringList[i] == Config.PhoneRingTone)
                    {
                        e.SpriteBatch.Draw(ModEntry.ringListHighlightTexture, new Rectangle((int)(itemPos.X), (int)itemPos.Y, (int)(screenSize.X), Config.RingListItemHeight), Color.White);
                    }

                    string itemName = ringList[i];
                    if (itemName.Contains(":"))
                    {
                        itemName = itemName.Split(':')[1];
                    }
                    e.SpriteBatch.DrawString(Game1.dialogueFont, itemName, itemPos, Config.RingListItemColor, 0, Vector2.Zero, Config.RingListItemScale, SpriteEffects.None, 0.86f);
                }
            }
            e.SpriteBatch.Draw(ModEntry.themesHeaderTexture, headerRect, Color.White);
            e.SpriteBatch.Draw(ModEntry.themesHeaderTexture, footerRect, Color.White);
            e.SpriteBatch.Draw(ModEntry.themesHighlightTexture, new Rectangle((int)(screenPos.X + (screenSize.X / 3f) * whichTab), screenBottom - Config.AppHeaderHeight, (int)(screenSize.X / 3f), Config.AppHeaderHeight), Color.White);
            string  headerText     = Helper.Translation.Get("themes");
            string  skinsText      = Helper.Translation.Get("skins");
            string  backsText      = Helper.Translation.Get("backs");
            string  ringsText      = Helper.Translation.Get("rings");
            Vector2 headerTextSize = Game1.dialogueFont.MeasureString(headerText) * Config.HeaderTextScale;
            Vector2 skinsTextSize  = Game1.dialogueFont.MeasureString(skinsText) * Config.TabTextScale;
            Vector2 backsTextSize  = Game1.dialogueFont.MeasureString(backsText) * Config.TabTextScale;
            Vector2 ringsTextSize  = Game1.dialogueFont.MeasureString(ringsText) * Config.TabTextScale;

            e.SpriteBatch.DrawString(Game1.dialogueFont, headerText, screenPos + new Vector2(screenSize.X / 2f - headerTextSize.X / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f);
            e.SpriteBatch.DrawString(Game1.dialogueFont, "x", screenPos + new Vector2(screenSize.X - Config.AppHeaderHeight / 2f - Game1.dialogueFont.MeasureString("x").X *Config.HeaderTextScale / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f);
            e.SpriteBatch.DrawString(Game1.dialogueFont, skinsText, screenPos + new Vector2(screenSize.X / 6f - skinsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 0 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f);
            e.SpriteBatch.DrawString(Game1.dialogueFont, backsText, screenPos + new Vector2(screenSize.X / 2f - backsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 1 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f);
            e.SpriteBatch.DrawString(Game1.dialogueFont, ringsText, screenPos + new Vector2(screenSize.X * 5f / 6f - ringsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 2 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f);
        }
 public Vector2 GetScreenSize()
 {
     return(PhoneUtils.GetScreenSize());
 }