private static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e) { if (ModEntry.callingNPC != null) { return; } if (!ModEntry.appRunning || !ModEntry.phoneOpen || ModEntry.runningApp != Helper.ModRegistry.ModID) { ModEntry.appRunning = false; ModEntry.phoneAppRunning = false; Helper.Events.Display.RenderedWorld -= Display_RenderedWorld; Helper.Events.Input.ButtonPressed -= Input_ButtonPressed; Helper.Events.Input.MouseWheelScrolled -= Input_MouseWheelScrolled; return; } Vector2 screenPos = PhoneUtils.GetScreenPosition(); Vector2 screenSize = PhoneUtils.GetScreenSize(); Rectangle headerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, Config.AppHeaderHeight); Point mousePos = Game1.getMousePosition(); if (Helper.Input.IsSuppressed(SButton.MouseLeft)) { int dy = mousePos.Y - lastMousePositionY; if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos)) { dragging = true; } if (dragging) { AddYOffset(dy); } } if (clicked && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { clicked = false; if (dragging) { Monitor.Log($"was dragging"); dragging = false; } else { if (headerRect.Contains(mousePos)) { if (new Rectangle((int)screenPos.X + (int)screenSize.X - Config.AppHeaderHeight, (int)screenPos.Y, Config.AppHeaderHeight, Config.AppHeaderHeight).Contains(mousePos)) { PhoneUtils.ToggleApp(false); } } else { for (int i = 0; i < callableList.Count; i++) { Vector2 pos = GetNPCPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, Config.ContactWidth, Config.ContactHeight); if (r.Contains(mousePos)) { Monitor.Log($"calling {callableList[i].npc.Name}"); //PhoneUtils.PlayRingTone(); CallNPC(callableList[i].npc); } } } } } lastMousePositionY = Game1.getMouseY(); int startListY = (int)screenPos.Y + Config.AppHeaderHeight; e.SpriteBatch.Draw(ModEntry.phoneBookTexture, screenPos, Color.White); if (yOffset < 0) { e.SpriteBatch.Draw(ModEntry.upArrowTexture, ModEntry.upArrowPosition, Color.White); } if (yOffset > PhoneUtils.GetScreenSize().Y - Config.AppHeaderHeight - listHeight) { e.SpriteBatch.Draw(ModEntry.downArrowTexture, ModEntry.downArrowPosition, Color.White); } int screenBottom = (int)(screenPos.Y + screenSize.Y); for (int i = 0; i < callableList.Count; i++) { Vector2 npcPos = GetNPCPos(i); Rectangle r = callableList[i].sourceRect; if (npcPos.Y < startListY - r.Height * 2 || npcPos.Y >= screenBottom) { continue; } Rectangle sourceRect = r; int cutTop = 0; int cutBottom = 0; if (npcPos.Y < startListY) { cutTop = (int)Math.Round((startListY - (int)npcPos.Y) / 2f); sourceRect = new Rectangle(r.X, r.Y + cutTop, r.Width, r.Height - cutTop); npcPos = new Vector2(npcPos.X, startListY); } else if (npcPos.Y > screenBottom - r.Height * 2) { cutBottom = (int)Math.Round((screenBottom - r.Height * 2 - (int)npcPos.Y) / 2f); sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom); } int alpha = callableList[i].npc.CurrentDialogue.Any() && !callableList[i].npc.isSleeping ? 255 : Config.UncallableNPCAlpha; e.SpriteBatch.Draw(callableList[i].portrait, npcPos + new Vector2((Config.ContactWidth - 32) / 2f, 0), sourceRect, new Color(255, 255, 255, alpha), 0, Vector2.Zero, 2, SpriteEffects.None, 0.86f); if (Config.ShowNamesInPhoneBook && npcPos.Y < screenBottom - Config.ContactHeight - callableList[i].nameSize.Y * 0.4f + 6) { e.SpriteBatch.DrawString(Game1.dialogueFont, callableList[i].name, GetNPCPos(i) + new Vector2(Config.ContactWidth / 2f - callableList[i].nameSize.X * 0.2f, Config.ContactHeight - 6), Color.Black, 0, Vector2.Zero, 0.4f, SpriteEffects.None, 0.86f); } } e.SpriteBatch.Draw(ModEntry.phoneBookHeaderTexture, headerRect, Color.White); string headerText = Helper.Translation.Get("phone-book"); Vector2 headerTextSize = Game1.dialogueFont.MeasureString(headerText) * Config.HeaderTextScale; e.SpriteBatch.DrawString(Game1.dialogueFont, headerText, screenPos + new Vector2(screenSize.X / 2f - headerTextSize.X / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f); e.SpriteBatch.DrawString(Game1.dialogueFont, "x", screenPos + new Vector2(screenSize.X - Config.AppHeaderHeight / 2f - Game1.dialogueFont.MeasureString("x").X *Config.HeaderTextScale / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f); }
public static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e) { Point mousePos = Game1.getMousePosition(); Point lastMousePos = ModEntry.lastMousePosition; ModEntry.lastMousePosition = mousePos; if (!ModEntry.phoneOpen) { ModEntry.appRunning = false; ModEntry.runningApp = null; if (Config.ShowPhoneIcon && Game1.displayHUD && !Game1.eventUp && Game1.currentBillboard == 0 && Game1.gameMode == 3 && !Game1.freezeControls && !Game1.panMode && !Game1.HostPaused && !Game1.game1.takingMapScreenshot) { if (ModEntry.clickingPhoneIcon) { if (Helper.Input.IsSuppressed(SButton.MouseLeft) && lastMousePos != mousePos) { ModEntry.draggingPhoneIcon = true; Config.PhoneIconOffsetX += mousePos.X - lastMousePos.X; Config.PhoneIconOffsetY += mousePos.Y - lastMousePos.Y; ModEntry.phoneIconPosition = PhoneUtils.GetPhoneIconPosition(); } else if (!Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (!ModEntry.draggingPhoneIcon) { PhoneUtils.TogglePhone(true); } else { Helper.WriteConfig(Config); } ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhoneIcon = false; } } e.SpriteBatch.Draw(ModEntry.iconTexture, ModEntry.phoneIconPosition, Color.White); } return; } else { ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhoneIcon = false; } if (Game1.game1.takingMapScreenshot) { return; } if (ModEntry.draggingPhone) { if (Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (mousePos != lastMousePos) { int x = mousePos.X - lastMousePos.X; int y = mousePos.Y - lastMousePos.Y; if (ModEntry.phoneRotated) { Config.PhoneRotatedOffsetX += x; Config.PhoneRotatedOffsetY += y; } else { Config.PhoneOffsetX += x; Config.PhoneOffsetY += y; } PhoneUtils.RefreshPhoneLayout(); } } else { ModEntry.context.Helper.WriteConfig(Config); ModEntry.draggingPhone = false; Monitor.Log($"released dragging phone"); } } else if (Helper.Input.IsSuppressed(SButton.MouseLeft) && !ModEntry.movingAppIcon) { int dy = mousePos.Y - lastMousePos.Y; if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos)) { ModEntry.clickingApp = -1; ModEntry.draggingIcons = true; } if (ModEntry.draggingIcons) { ModEntry.yOffset = (int)Math.Max(Math.Min(0, ModEntry.yOffset + dy), -1 * Math.Max(0, ModEntry.listHeight - PhoneUtils.GetScreenSize().Y)); } } e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.backgroundRotatedTexture : ModEntry.backgroundTexture, ModEntry.phoneRect, Color.White); e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.phoneRotatedTexture : ModEntry.phoneTexture, ModEntry.phoneRect, Color.White); Vector2 screenPos = PhoneUtils.GetScreenPosition(); Vector2 screenSize = PhoneUtils.GetScreenSize(); if (ModEntry.callingNPC != null) { Rectangle destRect; Rectangle portraitSource = Game1.getSourceRectForStandardTileSheet(ModEntry.callingNPC.Portrait, 0, 64, 64); float scale; if ((float)portraitSource.Height * screenSize.X / (float)portraitSource.Width > screenSize.Y - Config.AppHeaderHeight) { scale = (screenSize.Y - Config.AppHeaderHeight) / (float)portraitSource.Height; destRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f - portraitSource.Width * scale / 2f), (int)screenPos.Y, (int)(portraitSource.Width * scale), (int)screenSize.Y - Config.AppHeaderHeight); } else { scale = screenSize.X / (float)portraitSource.Width; //Monitor.Log($"{screenSize} {portraitSource.Width},{portraitSource.Height} {scale}"); destRect = new Rectangle((int)(screenPos.X), (int)(screenPos.Y + (screenSize.Y - Config.AppHeaderHeight) / 2f - portraitSource.Height * scale / 2f), (int)screenSize.X, (int)(portraitSource.Height * scale)); } e.SpriteBatch.Draw(ModEntry.callingNPC.Portrait, destRect, new Rectangle?(portraitSource), Color.White); SpriteText.drawStringHorizontallyCenteredAt(e.SpriteBatch, ModEntry.callingNPC.getName(), destRect.X + destRect.Width / 2, destRect.Bottom + 16, 999999, -1, 999999, 1f, 0.88f, false, -1, 99999); if (!ModEntry.inCall) { Rectangle answerRect = new Rectangle((int)(screenPos.X), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight); Rectangle declineRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight); e.SpriteBatch.Draw(ModEntry.answerTexture, answerRect, Color.White); e.SpriteBatch.Draw(ModEntry.declineTexture, declineRect, Color.White); float textScale = Config.CallTextScale; string ans = Helper.Translation.Get("answer"); Vector2 ansSize = Game1.dialogueFont.MeasureString(ans) * textScale; string dec = Helper.Translation.Get("decline"); Vector2 decSize = Game1.dialogueFont.MeasureString(dec) * textScale; e.SpriteBatch.DrawString(Game1.dialogueFont, ans, new Vector2(answerRect.X + answerRect.Width / 2f - ansSize.X / 2f, answerRect.Top + answerRect.Height / 2f - ansSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); e.SpriteBatch.DrawString(Game1.dialogueFont, dec, new Vector2(declineRect.X + declineRect.Width / 2f - decSize.X / 2f, declineRect.Top + declineRect.Height / 2f - decSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (answerRect.Contains(mousePos)) { MobilePhoneApp.CallNPC(ModEntry.callingNPC); ModEntry.currentCallRings = 0; } else if (declineRect.Contains(mousePos)) { ModEntry.currentCallRings = 0; ModEntry.callingNPC = null; } } } else { Rectangle endRect = new Rectangle((int)(screenPos.X + screenSize.X / 4), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2), Config.AppHeaderHeight); e.SpriteBatch.Draw(ModEntry.declineTexture, endRect, Color.White); float textScale = Config.CallTextScale; string ends = Helper.Translation.Get("end-call"); Vector2 endsSize = Game1.dialogueFont.MeasureString(ends) * textScale; e.SpriteBatch.DrawString(Game1.dialogueFont, ends, new Vector2(endRect.X + endRect.Width / 2f - endsSize.X / 2f, endRect.Top + endRect.Height / 2f - endsSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (endRect.Contains(mousePos)) { MobilePhoneCall.EndCall(); if (Game1.activeClickableMenu is DialogueBox) { Game1.activeClickableMenu = null; } } } } if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { ModEntry.clickingApp = -1; ModEntry.switchingApp = -1; ModEntry.movingAppIconOffset = new Point(0, 0); ModEntry.clickingTicks = 0; ModEntry.clicking = false; ModEntry.movingAppIcon = false; ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhone = false; ModEntry.draggingIcons = false; } return; } if (ModEntry.appRunning) { return; } if (ModEntry.runningApp == Helper.ModRegistry.ModID && Game1.activeClickableMenu == null) { MobilePhoneApp.OpenPhoneBook(); return; } List <string> keys = new List <string>(ModEntry.appOrder); if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { Monitor.Log($"released click"); if (ModEntry.movingAppIcon && ModEntry.switchingApp != -1) { Monitor.Log($"switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}"); Game1.playSound("stoneStep"); ModEntry.appOrder[ModEntry.clickingApp] = keys[ModEntry.switchingApp]; ModEntry.appOrder[ModEntry.switchingApp] = keys[ModEntry.clickingApp]; keys = new List <string>(ModEntry.appOrder); Config.AppList = keys.ToArray(); Helper.WriteConfig(Config); } else if (ModEntry.draggingIcons) { ModEntry.draggingIcons = false; } else if (!ModEntry.movingAppIcon) { for (int i = 0; i < keys.Count; i++) { Vector2 pos = PhoneUtils.GetAppPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, Config.IconWidth, Config.IconHeight); if (r.Contains(mousePos)) { if (ModEntry.apps[keys[i]].keyPress != null) { Monitor.Log($"pressing key {ModEntry.apps[keys[i]].keyPress}"); PhoneInput.PressKey(ModEntry.apps[keys[i]]); } else { Monitor.Log($"starting app {ModEntry.apps[keys[i]].name}"); ModEntry.apps[keys[i]].action.Invoke(); } } } } ModEntry.clickingApp = -1; ModEntry.switchingApp = -1; ModEntry.movingAppIconOffset = new Point(0, 0); ModEntry.clickingTicks = 0; ModEntry.clicking = false; ModEntry.movingAppIcon = false; ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhone = false; ModEntry.draggingIcons = false; } else if (ModEntry.clicking && ModEntry.clickingApp != -1 && !ModEntry.movingAppIcon) { if (lastMousePos == mousePos) { if (ModEntry.clickingTicks > Config.TicksToMoveAppIcon) { Game1.playSound("pickUpItem"); ModEntry.movingAppIconOffset = new Point(5, 5); ModEntry.movingAppIcon = true; } else { ModEntry.clickingTicks++; } } else { ModEntry.clickingTicks = 0; ModEntry.clickingApp = -1; } } else if (ModEntry.movingAppIcon) { ModEntry.movingAppIconOffset = new Point(ModEntry.movingAppIconOffset.X + mousePos.X - lastMousePos.X, ModEntry.movingAppIconOffset.Y + mousePos.Y - lastMousePos.Y); Vector2 currentPos = PhoneUtils.GetAppPos(ModEntry.clickingApp); if (ModEntry.screenRect.Contains(Utility.Vector2ToPoint(currentPos))) { bool alreadySwitched = false; if (ModEntry.switchingApp != -1) { Vector2 pos = PhoneUtils.GetAppPos(ModEntry.switchingApp, true); if (Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f) { alreadySwitched = true; } } if (!alreadySwitched) { for (int i = 0; i < keys.Count; i++) { Vector2 pos = PhoneUtils.GetAppPos(i); if (i != ModEntry.clickingApp && Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f) { ModEntry.switchingApp = i; Monitor.Log($"new switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}"); break; } else { ModEntry.switchingApp = -1; } } } } } string appHover = null; bool hover = false; if (mousePos == lastMousePos && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { hover = true; } else { ModEntry.ticksSinceMoved = 0; } int screenBottom = (int)(screenPos.Y + screenSize.Y); for (int i = keys.Count - 1; i >= 0; i--) { MobileApp app = ModEntry.apps[keys[i]]; Vector2 appPos = PhoneUtils.GetAppPos(i); Rectangle r = new Rectangle(0, 0, Config.IconWidth, Config.IconHeight); Rectangle sourceRect = r; if (!ModEntry.movingAppIcon || i != ModEntry.clickingApp) { if (appPos.Y < screenPos.Y - r.Height * 2 || appPos.Y >= screenBottom) { continue; } if (appPos.Y < screenPos.Y) { int cutTop = (int)screenPos.Y - (int)appPos.Y; sourceRect = new Rectangle(r.X, r.Y + cutTop, r.Width, r.Height - cutTop); appPos = new Vector2(appPos.X, screenPos.Y); } else if (appPos.Y > screenBottom - r.Height) { int cutBottom = screenBottom - r.Height - (int)appPos.Y; sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom); } } e.SpriteBatch.Draw(app.icon, new Rectangle((int)appPos.X, (int)appPos.Y, sourceRect.Width, sourceRect.Height), sourceRect, Color.White, 0, Vector2.Zero, SpriteEffects.None, i == ModEntry.clickingApp && ModEntry.movingAppIcon ? 1f : 0.5f); Rectangle rect = new Rectangle((int)appPos.X, (int)appPos.Y, Config.IconWidth, sourceRect.Height); if (hover && !Helper.Input.IsSuppressed(SButton.MouseLeft) && rect.Contains(mousePos)) { ModEntry.ticksSinceMoved++; if (ModEntry.ticksSinceMoved > Config.ToolTipDelayTicks) { appHover = app.name; } } } if (appHover != null) { e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover) + new Vector2(-2, 2), Color.Black); e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover), Color.White); } }
public Vector2 GetScreenSize(bool rotated) { return(PhoneUtils.GetScreenSize(rotated)); }
private static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e) { if (ModEntry.callingNPC != null) { return; } if (!ModEntry.appRunning || !ModEntry.phoneOpen || ModEntry.runningApp != Helper.ModRegistry.ModID) { ModEntry.appRunning = false; Helper.Events.Display.RenderedWorld -= Display_RenderedWorld; Helper.Events.Input.ButtonPressed -= Input_ButtonPressed; return; } Vector2 screenPos = PhoneUtils.GetScreenPosition(); Vector2 screenSize = PhoneUtils.GetScreenSize(); Rectangle headerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, Config.AppHeaderHeight); Rectangle footerRect = new Rectangle((int)screenPos.X, (int)screenPos.Y + (int)screenSize.Y - Config.AppHeaderHeight, (int)screenSize.X, Config.AppHeaderHeight); Point mousePos = Game1.getMousePosition(); if (Helper.Input.IsSuppressed(SButton.MouseLeft)) { int dy = mousePos.Y - lastMousePositionY; if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos) && !headerRect.Contains(mousePos) && !footerRect.Contains(mousePos)) { dragging = true; } if (dragging) { float listHeight; if (whichTab == 0) { listHeight = skinListHeight; } else if (whichTab == 1) { listHeight = backListHeight; } else { listHeight = ringListHeight; } yOffset = (int)Math.Max(Math.Min(0, yOffset + dy), -1 * Math.Max(0, listHeight - screenSize.Y)); } } if (clicked && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { clicked = false; Monitor.Log($"unclicked"); if (dragging) { Monitor.Log($"was dragging"); dragging = false; } else { if (headerRect.Contains(mousePos)) { if (new Rectangle((int)screenPos.X + (int)screenSize.X - Config.AppHeaderHeight, (int)screenPos.Y, Config.AppHeaderHeight, Config.AppHeaderHeight).Contains(mousePos)) { PhoneUtils.ToggleApp(false); } } else if (footerRect.Contains(mousePos)) { int newTab = (int)((mousePos.X - screenPos.X) / (screenSize.X / 3)); if (whichTab != newTab) { whichTab = newTab; yOffset = 0; int listcount = whichTab == 0 ? skinList.Count : (whichTab == 1 ? backgroundList.Count : ringList.Count); Monitor.Log($"switching to tab {whichTab}: {listcount} items"); } } else { if (whichTab == 0) { for (int i = 0; i < skinList.Count; i++) { Vector2 pos = GetItemPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight); if (r.Contains(mousePos)) { Monitor.Log($"switching to {skinList[i]}"); SetSkin(skinList[i]); } } } else if (whichTab == 1) { for (int i = 0; i < backgroundList.Count; i++) { Vector2 pos = GetItemPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight); if (r.Contains(mousePos)) { Monitor.Log($"switching to {backgroundList[i]}"); SetBackground(backgroundList[i]); } } } else if (whichTab == 2) { for (int i = 0; i < ringList.Count; i++) { Vector2 pos = GetItemPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, ModEntry.phoneWidth, Config.RingListItemHeight); if (r.Contains(mousePos)) { Monitor.Log($"switching to {ringList[i]}"); SetRing(ringList[i]); } } } } } } lastMousePositionY = Game1.getMouseY(); int startListY = (int)screenPos.Y + Config.AppHeaderHeight; if (whichTab == 2) { e.SpriteBatch.Draw(ModEntry.ringListBackgroundTexture, ModEntry.screenRect, Color.White); } else { e.SpriteBatch.Draw(ModEntry.backgroundTexture, ModEntry.phoneRect, Color.White); } if (yOffset < 0) { e.SpriteBatch.Draw(ModEntry.upArrowTexture, ModEntry.upArrowPosition, Color.White); } if (yOffset > PhoneUtils.GetScreenSize().Y - Config.AppHeaderHeight - skinListHeight) { e.SpriteBatch.Draw(ModEntry.downArrowTexture, ModEntry.downArrowPosition, Color.White); } int screenBottom = (int)(screenPos.Y + screenSize.Y); int count = whichTab == 0 ? skinList.Count : (whichTab == 1 ? backgroundList.Count : ringList.Count); for (int i = 0; i < count; i++) { Vector2 itemPos = GetItemPos(i); if (whichTab < 2) { Rectangle r = new Rectangle(0, 0, Config.PhoneWidth, Config.PhoneHeight); Rectangle sourceRect = r; Rectangle destRect; destRect = new Rectangle((int)itemPos.X, (int)itemPos.Y, Config.ThemeItemWidth, Config.ThemeItemHeight); float yScale = Config.ThemeItemHeight / (float)Config.PhoneHeight; if (itemPos.Y < startListY - r.Height * yScale || itemPos.Y >= screenBottom) { continue; } int cutTop = 0; int cutBottom = 0; if (itemPos.Y < startListY) { cutTop = (int)Math.Ceiling((startListY - itemPos.Y) / yScale); sourceRect = new Rectangle(r.X, (int)(r.Y + cutTop), r.Width, (int)(r.Height - cutTop)); destRect.Y = startListY; destRect.Height -= (int)(cutTop * yScale); itemPos = new Vector2(itemPos.X, startListY); } else if (itemPos.Y > screenBottom - r.Height * yScale - Config.AppHeaderHeight) { cutBottom = (int)Math.Ceiling((screenBottom - Config.AppHeaderHeight - r.Height * yScale - itemPos.Y) / yScale); destRect.Height += (int)(cutBottom * yScale); sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom); } Texture2D texture = whichTab == 0 ? skinDict[skinList[i]][0] : backgroundDict[backgroundList[i]][0]; //Monitor.Log($"drawing texture {i} {texture.Width}x{texture.Height} {destRect} {ModEntry.screenRect}"); e.SpriteBatch.Draw(texture, destRect, sourceRect, Color.White); } else { if (itemPos.Y < screenPos.Y || itemPos.Y >= screenBottom - Config.AppHeaderHeight) { continue; } if (ringList[i] == Config.PhoneRingTone) { e.SpriteBatch.Draw(ModEntry.ringListHighlightTexture, new Rectangle((int)(itemPos.X), (int)itemPos.Y, (int)(screenSize.X), Config.RingListItemHeight), Color.White); } string itemName = ringList[i]; if (itemName.Contains(":")) { itemName = itemName.Split(':')[1]; } e.SpriteBatch.DrawString(Game1.dialogueFont, itemName, itemPos, Config.RingListItemColor, 0, Vector2.Zero, Config.RingListItemScale, SpriteEffects.None, 0.86f); } } e.SpriteBatch.Draw(ModEntry.themesHeaderTexture, headerRect, Color.White); e.SpriteBatch.Draw(ModEntry.themesHeaderTexture, footerRect, Color.White); e.SpriteBatch.Draw(ModEntry.themesHighlightTexture, new Rectangle((int)(screenPos.X + (screenSize.X / 3f) * whichTab), screenBottom - Config.AppHeaderHeight, (int)(screenSize.X / 3f), Config.AppHeaderHeight), Color.White); string headerText = Helper.Translation.Get("themes"); string skinsText = Helper.Translation.Get("skins"); string backsText = Helper.Translation.Get("backs"); string ringsText = Helper.Translation.Get("rings"); Vector2 headerTextSize = Game1.dialogueFont.MeasureString(headerText) * Config.HeaderTextScale; Vector2 skinsTextSize = Game1.dialogueFont.MeasureString(skinsText) * Config.TabTextScale; Vector2 backsTextSize = Game1.dialogueFont.MeasureString(backsText) * Config.TabTextScale; Vector2 ringsTextSize = Game1.dialogueFont.MeasureString(ringsText) * Config.TabTextScale; e.SpriteBatch.DrawString(Game1.dialogueFont, headerText, screenPos + new Vector2(screenSize.X / 2f - headerTextSize.X / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f); e.SpriteBatch.DrawString(Game1.dialogueFont, "x", screenPos + new Vector2(screenSize.X - Config.AppHeaderHeight / 2f - Game1.dialogueFont.MeasureString("x").X *Config.HeaderTextScale / 2f, Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), Config.PhoneBookHeaderTextColor, 0, Vector2.Zero, Config.HeaderTextScale, SpriteEffects.None, 0.86f); e.SpriteBatch.DrawString(Game1.dialogueFont, skinsText, screenPos + new Vector2(screenSize.X / 6f - skinsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 0 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f); e.SpriteBatch.DrawString(Game1.dialogueFont, backsText, screenPos + new Vector2(screenSize.X / 2f - backsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 1 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f); e.SpriteBatch.DrawString(Game1.dialogueFont, ringsText, screenPos + new Vector2(screenSize.X * 5f / 6f - ringsTextSize.X / 2f, screenSize.Y - Config.AppHeaderHeight / 2f - headerTextSize.Y / 2f), whichTab == 2 ? Config.ThemesHeaderHighlightedTextColor : Config.ThemesHeaderTextColor, 0, Vector2.Zero, Config.TabTextScale, SpriteEffects.None, 0.86f); }
public Vector2 GetScreenSize() { return(PhoneUtils.GetScreenSize()); }