public static void RenderEyeToDisplay( CardboardEyeTextureDescription left_eye, CardboardEyeTextureDescription right_eye) { CardboardDistortionRenderer_renderEyeToDisplay(_cardboardDistortionRenderer, 0, 0, 0, Screen.width, Screen.height, left_eye, right_eye); }
private static void CardboardDistortionRenderer_renderEyeToDisplay(IntPtr renderer, int target_display, int rectX, int rectY, int display_width, int display_height, CardboardEyeTextureDescription left_eye, CardboardEyeTextureDescription right_eye) { }