public static void RenderEyeToDisplay(
     CardboardEyeTextureDescription left_eye, CardboardEyeTextureDescription right_eye)
 {
     CardboardDistortionRenderer_renderEyeToDisplay(_cardboardDistortionRenderer, 0, 0, 0,
                                                    Screen.width, Screen.height, left_eye, right_eye);
 }
 private static void CardboardDistortionRenderer_renderEyeToDisplay(IntPtr renderer,
                                                                    int target_display, int rectX, int rectY, int display_width, int display_height,
                                                                    CardboardEyeTextureDescription left_eye, CardboardEyeTextureDescription right_eye)
 {
 }