//private Dictionary<string>

        public void Awake()
        {
            cs     = GameObject.Find("WindowManager").GetComponent <CameraSystem>();
            ls     = GameObject.Find("WindowManager").GetComponent <LayerSystem>();
            ws     = GameObject.Find("WindowManager").GetComponent <WindowSystem>();
            server = GameObject.Find("ServerManager").GetComponent <LensServer>();
            gc     = GameObject.Find("PointerImage").GetComponent <GazeCenter>();
        }
        //private Dictionary<string>

        public void Awake()
        {
            //cs = GameObject.Find("WindowManager").GetComponent<CameraSystem>();
            ls = GameObject.Find("StatusControl").GetComponent <LayerSystem>();
            cl = GameObject.Find("StatusControl").GetComponent <ControlList>();
            //ws = GameObject.Find("WindowManager").GetComponent<WindowSystem>();
            //server = GameObject.Find("ServerManager").GetComponent<LensServer>();
            gc = GameObject.Find("PointerImage").GetComponent <GazeCenter>();
            ap = GameObject.Find("StatusControl").GetComponent <AppControl>();
        }