//private Dictionary<string> public void Awake() { cs = GameObject.Find("WindowManager").GetComponent <CameraSystem>(); ls = GameObject.Find("WindowManager").GetComponent <LayerSystem>(); ws = GameObject.Find("WindowManager").GetComponent <WindowSystem>(); server = GameObject.Find("ServerManager").GetComponent <LensServer>(); gc = GameObject.Find("PointerImage").GetComponent <GazeCenter>(); }
//private Dictionary<string> public void Awake() { //cs = GameObject.Find("WindowManager").GetComponent<CameraSystem>(); ls = GameObject.Find("StatusControl").GetComponent <LayerSystem>(); cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); //ws = GameObject.Find("WindowManager").GetComponent<WindowSystem>(); //server = GameObject.Find("ServerManager").GetComponent<LensServer>(); gc = GameObject.Find("PointerImage").GetComponent <GazeCenter>(); ap = GameObject.Find("StatusControl").GetComponent <AppControl>(); }