示例#1
0
        private void SpiralCamera()
        {
            spiralHashtable["path"] = path;
            spiralHashtable["time"] = path.Length * settings.spiralTimePerChunk;

            PeakView peakView = stateMachine.ChunkManager.PeakZoneView.PeakView;

            peakView.GameEndState = this;

            iTween.MoveTo(peakView.gameObject, spiralHashtable);
            iTween.ValueTo(peakView.gameObject, bloomHashtable);
        }
示例#2
0
        public void OnBloomComplete()
        {
            PeakView peakView = stateMachine.ChunkManager.PeakZoneView.PeakView;

            iTween.ValueTo(peakView.gameObject, bloomSteadyHashtable);
        }