public void Play() { bool alive = true; bool win = false; theseus = new Theseus(0, 2);//these should probably be in the map creation method minotaur = new Minotaur(1, 0); this.PrintMap2(); while (alive && !win) { win = TheseusTurn(); alive = MinotaurTurn(); } }
public void Initialise() { CreateMap(); Theseus = new Theseus(1, 2); Minotaur = new Minotaur(1, 0); }