public void Play()
        {
            bool alive = true;
            bool win = false;
            theseus = new Theseus(0, 2);//these should probably be in the map creation method
            minotaur = new Minotaur(1, 0);

            this.PrintMap2();

            while (alive && !win)
            {
                win = TheseusTurn();
                alive = MinotaurTurn();
            }
        }
 public void Initialise()
 {
     CreateMap();
     Theseus = new Theseus(1, 2);
     Minotaur = new Minotaur(1, 0);
 }