public MyMissionBase() { ShowNavigationMark = true; IsSideMission = false; MissionTimer = new MyMissionTimer(); RequiredUncompletedMissions = new MyMissionID[0]; RequiredMissionsForSuccess = new MyMissionID[0]; MissionEntityIDs = new List <uint>(); RequiredEntityIDs = new List <uint>(); GuiTargetMode = MyGuitargetMode.Objective; MovePlayerToMadelynHangar = true; RequiredActors = new MyActorEnum[0]; Components = new List <MyMissionComponent>(); }
public MyMissionBase() { ShowNavigationMark = true; IsSideMission = false; MissionTimer = new MyMissionTimer(); RequiredUncompletedMissions = new MyMissionID[0]; RequiredMissionsForSuccess = new MyMissionID[0]; MissionEntityIDs = new List<uint>(); RequiredEntityIDs = new List<uint>(); GuiTargetMode = MyGuitargetMode.Objective; MovePlayerToMadelynHangar = true; RequiredActors = new MyActorEnum[0]; Components = new List<MyMissionComponent>(); }