static void Main(string[] args) { IUnityContainer container = new UnityContainer(); container.AddNewExtension<TypeTrackingExtension>(); container.RegisterType<IFoo, AFoo>(); container.RegisterType<IFoo, AnotherFoo>("Named"); Console.WriteLine("CanResolve<IFoo>() == {0}", container.CanResolve<IFoo>()); Console.WriteLine("CanResolve<IFoo>(\"Named\") == {0}", container.CanResolve<IFoo>("Named")); Console.WriteLine("CanResolve<IBar>() == {0}", container.CanResolve<IBar>()); Console.WriteLine("TryResolve<IFoo>() == null ==> {0}", container.TryResolve<IFoo>() == null); Console.WriteLine("TryResolve<IFoo>(\"Named\") == null ==> {0}", container.TryResolve<IFoo>("Named") == null); Console.WriteLine("TryResolve<IBar>() == null ==> {0}", container.TryResolve<IBar>() == null); Console.WriteLine("TryResolve<IBar>(new ABar()) == null ==> {0}", container.TryResolve<IBar>(new ABar()) == null); Console.WriteLine("TryResolve<IBar>(\"Named\", new ABar()) == null ==> {0}", container.TryResolve<IBar>("Named", new ABar()) == null); Console.WriteLine("ResolveAllToEnumerable<IFoo>().Count() == {0}", container.ResolveAllToEnumerable<IFoo>().Count()); Console.WriteLine("ResolveAllToEnumerable<IFoo>(false).Count() == {0}", container.ResolveAllToEnumerable<IFoo>(false).Count()); Console.WriteLine("ResolveAllToEnumerable<IBar>().Count() == {0}", container.ResolveAllToEnumerable<IBar>().Count()); Console.WriteLine("ResolveAllToArray<IFoo>().Length == {0}", container.ResolveAllToArray<IFoo>().Length); Console.WriteLine("ResolveAllToArray<IFoo>(false).Length == {0}", container.ResolveAllToArray<IFoo>(false).Length); Console.WriteLine("ResolveAllToArray<IBar>().Length == {0}", container.ResolveAllToArray<IBar>().Length); Console.ReadLine(); }
public void TryResolveWorksWithValueTypes() { var container = new UnityContainer(); int valueType = container.TryResolve<int>(); Assert.AreEqual(default(int), valueType); }
public void TryResolveShouldReturnNullIfElementNotExist() { var container = new UnityContainer(); object dependantA = container.TryResolve<IDependantA>(); Assert.IsNull(dependantA); }
public void TryResolveShouldResolveTheElementIfElementExist() { var container = new UnityContainer(); container.RegisterType<IService, MockService>(); object dependantA = container.TryResolve<IService>(); Assert.IsNotNull(dependantA); }