private void ConfigureContrainer() { var container = new UnityContainer(); container.RegisterType<IUnityContainer, UnityContainer>(new ContainerControlledLifetimeManager()); container.RegisterType<IRegionManager, RegionManager>(); container.RegisterType<ISorterViewModel, SorterViewModel>(); container.RegisterTypeForNavigation<GenerateView>("GenerateRegion"); container.RegisterType<MenuViewModel>(); container.RegisterType<ContentViewModel>(); container.RegisterType<object, MainWindow>(); container.RegisterType<object, ContentView>(); container.RegisterType<object, MenuView>(); _container = container; }