void HandleLicenseAcquisitionServiceRequest(PlayReadyLicenseAcquisitionServiceRequest serviceRequest) { _licenseAcquisition = new LAAndReportResult(new ReportResultDelegate(HandleServiceRequest_Finished)); _licenseAcquisition.LicenseRequestUri = LicenseRequestUri; _licenseAcquisition.RequestConfigData = RequestConfigData; _licenseAcquisition.AcquireLicenseReactively(serviceRequest); }