/// <summary>
 /// Create a new user_internal object.
 /// </summary>
 /// <param name="ui_id">Initial value of the ui_id property.</param>
 /// <param name="user_id">Initial value of the user_id property.</param>
 /// <param name="ui_nip">Initial value of the ui_nip property.</param>
 /// <param name="ui_jabatan">Initial value of the ui_jabatan property.</param>
 /// <param name="ui_grade">Initial value of the ui_grade property.</param>
 /// <param name="status">Initial value of the status property.</param>
 /// <param name="created_date">Initial value of the created_date property.</param>
 /// <param name="created_by">Initial value of the created_by property.</param>
 /// <param name="updated_date">Initial value of the updated_date property.</param>
 /// <param name="updated_by">Initial value of the updated_by property.</param>
 public static user_internal Createuser_internal(global::System.Int32 ui_id, global::System.Int32 user_id, global::System.String ui_nip, global::System.String ui_jabatan, global::System.String ui_grade, global::System.Int32 status, global::System.DateTime created_date, global::System.String created_by, global::System.DateTime updated_date, global::System.String updated_by)
 {
     user_internal user_internal = new user_internal();
     user_internal.ui_id = ui_id;
     user_internal.user_id = user_id;
     user_internal.ui_nip = ui_nip;
     user_internal.ui_jabatan = ui_jabatan;
     user_internal.ui_grade = ui_grade;
     user_internal.status = status;
     user_internal.created_date = created_date;
     user_internal.created_by = created_by;
     user_internal.updated_date = updated_date;
     user_internal.updated_by = updated_by;
     return user_internal;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the user_internal EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTouser_internal(user_internal user_internal)
 {
     base.AddObject("user_internal", user_internal);
 }