/// <summary> /// Create a new user_internal object. /// </summary> /// <param name="ui_id">Initial value of the ui_id property.</param> /// <param name="user_id">Initial value of the user_id property.</param> /// <param name="ui_nip">Initial value of the ui_nip property.</param> /// <param name="ui_jabatan">Initial value of the ui_jabatan property.</param> /// <param name="ui_grade">Initial value of the ui_grade property.</param> /// <param name="status">Initial value of the status property.</param> /// <param name="created_date">Initial value of the created_date property.</param> /// <param name="created_by">Initial value of the created_by property.</param> /// <param name="updated_date">Initial value of the updated_date property.</param> /// <param name="updated_by">Initial value of the updated_by property.</param> public static user_internal Createuser_internal(global::System.Int32 ui_id, global::System.Int32 user_id, global::System.String ui_nip, global::System.String ui_jabatan, global::System.String ui_grade, global::System.Int32 status, global::System.DateTime created_date, global::System.String created_by, global::System.DateTime updated_date, global::System.String updated_by) { user_internal user_internal = new user_internal(); user_internal.ui_id = ui_id; user_internal.user_id = user_id; user_internal.ui_nip = ui_nip; user_internal.ui_jabatan = ui_jabatan; user_internal.ui_grade = ui_grade; user_internal.status = status; user_internal.created_date = created_date; user_internal.created_by = created_by; user_internal.updated_date = updated_date; user_internal.updated_by = updated_by; return user_internal; }
/// <summary> /// Deprecated Method for adding a new object to the user_internal EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTouser_internal(user_internal user_internal) { base.AddObject("user_internal", user_internal); }